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GLCOPYTEXSUBIMAGE1D()					 GLCOPYTEXSUBIMAGE1D()

NAME
       glCopyTexSubImage1D - copy a one-dimensional texture subimage

C SPECIFICATION
       void glCopyTexSubImage1D( GLenum	target,
				 GLint level,
				 GLint xoffset,
				 GLint x,
				 GLint y,
				 GLsizei width )

       delim $$

PARAMETERS
       target	Specifies the target texture.  Must be GL_TEXTURE_1D.

       level	Specifies the level-of-detail number.  Level 0 is the base im-
		age level.  Level n is the nth mipmap reduction	image.

       xoffset	Specifies the texel offset within the texture array.

       x, y	Specify	 the  window coordinates of the	left corner of the row
		of pixels to be	copied.

       width	Specifies the width of the texture subimage.

DESCRIPTION
       glCopyTexSubImage1D replaces a portion of a one-dimensional texture im-
       age with	pixels from the	current	GL_READ_BUFFER (rather than from  main
       memory, as is the case for glTexSubImage1D).

       The  screen-aligned  pixel  row	with  left  corner at (x, y), and with
       length width replaces the portion of the	texture	array with  x  indices
       xoffset	through	$"xoffset" ~+~ "width" ~-~ 1$, inclusive. The destina-
       tion in the texture array may not include any texels outside  the  tex-
       ture array as it	was originally specified.

       The pixels in the row are processed exactly as if glCopyPixels had been
       called,	but  the  process stops	just before final conversion.  At this
       point all pixel component values	are clamped to the  range  [0, 1]  and
       then  converted	to  the	 texture's  internal format for	storage	in the
       texel array.

       It is not an error to specify a subtexture with zero width, but such  a
       specification has no effect.  If	any of the pixels within the specified
       row  of	the current GL_READ_BUFFER are outside the read	window associ-
       ated with the current rendering context,	then the values	 obtained  for
       those pixels are	undefined.

       No change is made to the	internalformat,	width, or border parameters of
       the  specified  texture	array or to texel values outside the specified
       subregion.

NOTES
       glCopyTexSubImage1D is available	only if	 the  GL  version  is  1.1  or
       greater.

       Texturing has no	effect in color	index mode.

       glPixelStore and	glPixelTransfer	modes affect texture images in exactly
       the way they affect glDrawPixels.

ERRORS
       GL_INVALID_ENUM is generated if target is not GL_TEXTURE_1D.

       GL_INVALID_OPERATION is generated if the	texture	array has not been de-
       fined by	a previous glTexImage1D	or glCopyTexImage1D operation.

       GL_INVALID_VALUE	is generated if	level is less than 0.

       GL_INVALID_VALUE	 may  be generated if level$>log sub 2$	max, where max
       is the returned value of	GL_MAX_TEXTURE_SIZE.

       GL_INVALID_VALUE	is generated if	y$ ~<~ ~-b$ or	if  width$  ~<~	 ~-b$,
       where $b$ is the	border width of	the texture array.

       GL_INVALID_VALUE	 is  generated	if  $"xoffset"	~<~  ~-b$, or $("xoff-
       set"~+~"width") ~>~ (w-b)$, where $w$ is	the GL_TEXTURE_WIDTH, and  $b$
       is  the	GL_TEXTURE_BORDER  of  the texture image being modified.  Note
       that $w$	includes twice the border width.

ASSOCIATED GETS
       glGetTexImage
       glIsEnabled with	argument GL_TEXTURE_1D

SEE ALSO
       glCopyPixels, glCopyTexImage1D, glCopyTexImage2D,  glCopyTexSubImage2D,
       glPixelStore, glPixelTransfer, glTexEnv,	glTexGen, glTexImage1D,	glTex-
       Image2D,	glTexParameter,	glTexSubImage1D, glTexSubImage2D

							 GLCOPYTEXSUBIMAGE1D()

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