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GLCULLFACE()							  GLCULLFACE()

NAME
       glCullFace - specify whether front- or back-facing facets can be	culled

C SPECIFICATION
       void glCullFace(	GLenum mode )

PARAMETERS
       mode  Specifies whether front- or back-facing facets are	candidates for
	     culling.	  Symbolic    constants	   GL_FRONT,	GL_BACK,   and
	     GL_FRONT_AND_BACK are accepted.  The initial value	is GL_BACK.

DESCRIPTION
       glCullFace specifies whether front- or back-facing  facets  are	culled
       (as  specified by mode) when facet culling is enabled. Facet culling is
       initially disabled.  To enable and  disable  facet  culling,  call  the
       glEnable	and glDisable commands with the	argument GL_CULL_FACE.	Facets
       include triangles, quadrilaterals, polygons, and	rectangles.

       glFrontFace  specifies  which  of  the  clockwise  and counterclockwise
       facets are front-facing and back-facing.	 See glFrontFace.

NOTES
       If  mode	is GL_FRONT_AND_BACK, no facets	are drawn,  but	 other	primi-
       tives such as points and	lines are drawn.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glCullFace is executed between the
       execution of glBegin and	the corresponding execution of glEnd.

ASSOCIATED GETS
       glIsEnabled with	argument GL_CULL_FACE
       glGet with argument GL_CULL_FACE_MODE

SEE ALSO
       glEnable, glFrontFace

								  GLCULLFACE()

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