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GLGETPOLYGONSTIPPLE()					 GLGETPOLYGONSTIPPLE()

NAME
       glGetPolygonStipple - return the	polygon	stipple	pattern

C SPECIFICATION
       void glGetPolygonStipple( GLubyte *mask )

       delim $$

PARAMETERS
       mask  Returns the stipple pattern. The initial value is all 1's.

DESCRIPTION
       glGetPolygonStipple  returns  to	 mask  a $32 times 32$ polygon stipple
       pattern.	 The pattern is	packed into memory  as	if  glReadPixels  with
       both  height  and  width	 of  32,  type	of  GL_BITMAP,	and  format of
       GL_COLOR_INDEX were called, and the stipple pattern were	stored	in  an
       internal	 $32  times 32$	color index buffer.  Unlike glReadPixels, how-
       ever, pixel transfer operations (shift, offset, pixel map) are not  ap-
       plied to	the returned stipple image.

NOTES
       If an error is generated, no change is made to the contents of mask.

ERRORS
       GL_INVALID_OPERATION  is	 generated  if glGetPolygonStipple is executed
       between the execution of	glBegin	and  the  corresponding	 execution  of
       glEnd.

SEE ALSO
       glPixelStore, glPixelTransfer, glPolygonStipple,	glReadPixels

							 GLGETPOLYGONSTIPPLE()

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