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GLGETTEXLEVELPARAMETER()			      GLGETTEXLEVELPARAMETER()

NAME
       glGetTexLevelParameterfv, glGetTexLevelParameteriv - return texture pa-
       rameter values for a specific level of detail

C SPECIFICATION
       void glGetTexLevelParameterfv( GLenum target,
				      GLint level,
				      GLenum pname,
				      GLfloat *params )
       void glGetTexLevelParameteriv( GLenum target,
				      GLint level,
				      GLenum pname,
				      GLint *params )

       delim $$

PARAMETERS
       target  Specifies  the  symbolic	 name  of  the	target texture,	either
	       GL_TEXTURE_1D,	 GL_TEXTURE_2D,	   GL_PROXY_TEXTURE_1D,	    or
	       GL_PROXY_TEXTURE_2D.

       level   Specifies  the  level-of-detail	number	of  the	desired	image.
	       Level 0 is the base image level.	 Level $n$ is the $n$th	mipmap
	       reduction image.

       pname   Specifies the symbolic name of a	 texture  parameter.   GL_TEX-
	       TURE_WIDTH,    GL_TEXTURE_HEIGHT,   GL_TEXTURE_INTERNAL_FORMAT,
	       GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE,	GL_TEXTURE_GREEN_SIZE,
	       GL_TEXTURE_BLUE_SIZE,  GL_TEXTURE_ALPHA_SIZE,  GL_TEXTURE_LUMI-
	       NANCE_SIZE, and GL_TEXTURE_INTENSITY_SIZE are accepted.

       params  Returns the requested data.

DESCRIPTION
       glGetTexLevelParameter returns in params	texture	parameter values for a
       specific	level-of-detail	value, specified as level.  target defines the
       target  texture,	 either	 GL_TEXTURE_1D,	 GL_TEXTURE_2D,	 GL_PROXY_TEX-
       TURE_1D,	or GL_PROXY_TEXTURE_2D.

       GL_MAX_TEXTURE_SIZE is not really descriptive enough.  It has to	report
       the  largest square texture image that can be accommodated with mipmaps
       and borders, but	a long skinny texture, or a  texture  without  mipmaps
       and borders, may	easily fit in texture memory.  The proxy targets allow
       the user	to more	accurately query whether the GL	can accommodate	a tex-
       ture  of	a given	configuration.	If the texture cannot be accommodated,
       the texture state variables, which may be queried with glGetTexLevelPa-
       rameter,	are set	to 0.  If the texture can be accommodated, the texture
       state values will be set	as they	would be set for a non-proxy target.

       pname specifies the texture parameter whose value or values will	be re-
       turned.

       The accepted parameter names are	as follows:

       GL_TEXTURE_WIDTH
		 params	returns	a single value,	the width of the  texture  im-
		 age.	This  value  includes the border of the	texture	image.
		 The initial value is 0.

       GL_TEXTURE_HEIGHT
		 params	returns	a single value,	the height of the texture  im-
		 age.	This  value  includes the border of the	texture	image.
		 The initial value is 0.

       GL_TEXTURE_INTERNAL_FORMAT
		 params	returns	a single value,	the  internal  format  of  the
		 texture image.

       GL_TEXTURE_BORDER
		 params	 returns  a  single  value, the	width in pixels	of the
		 border	of the texture image. The initial value	is 0.

       GL_TEXTURE_RED_SIZE,

       GL_TEXTURE_GREEN_SIZE,

       GL_TEXTURE_BLUE_SIZE,

       GL_TEXTURE_ALPHA_SIZE,

       GL_TEXTURE_LUMINANCE_SIZE,

       GL_TEXTURE_INTENSITY_SIZE
		 The internal storage resolution of an	individual  component.
		 The resolution	chosen by the GL will be a close match for the
		 resolution  requested by the user with	the component argument
		 of glTexImage1D or glTexImage2D. The initial value is 0.

NOTES
       If an error is generated, no change is made to the contents of params.

       GL_TEXTURE_INTERNAL_FORMAT is only available if the GL version  is  1.1
       or greater. In version 1.0, use GL_TEXTURE_COMPONENTS instead.

       GL_PROXY_TEXTURE_1D  and	 GL_PROXY_TEXTURE_2D are only available	if the
       GL version is 1.1 or greater.

ERRORS
       GL_INVALID_ENUM is generated if target or  pname	 is  not  an  accepted
       value.

       GL_INVALID_VALUE	is generated if	level is less than 0.

       GL_INVALID_VALUE	may be generated if level is greater than $ log	sub 2$
       max, where max is the returned value of GL_MAX_TEXTURE_SIZE.

       GL_INVALID_OPERATION is generated if glGetTexLevelParameter is executed
       between	the  execution	of  glBegin and	the corresponding execution of
       glEnd.

SEE ALSO
       glGetTexParameter, glCopyTexImage1D, glCopyTexImage2D,  glCopyTexSubIm-
       age1D,  glCopyTexSubImage2D, glTexEnv, glTexGen,	glTexImage1D, glTexIm-
       age2D, glTexSubImage1D, glTexSubImage2D,
       glTexParameter

						      GLGETTEXLEVELPARAMETER()

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