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GLUTESSCALLBACK()					     GLUTESSCALLBACK()

NAME
       gluTessCallback - define	a callback for a tessellation object

C SPECIFICATION
       void gluTessCallback( GLUtesselator* tess,
			     GLenum which,
			     GLvoid (*CallBackFunc)( )

       delim $$

PARAMETERS
       tess	     Specifies	the tessellation object	(created with gluNewT-
		     ess).

       which	     Specifies the callback being defined. The following  val-
		     ues   are	 valid:	 GLU_TESS_BEGIN,  GLU_TESS_BEGIN_DATA,
		     GLU_TESS_EDGE_FLAG,	      GLU_TESS_EDGE_FLAG_DATA,
		     GLU_TESS_VERTEX,	 GLU_TESS_VERTEX_DATA,	 GLU_TESS_END,
		     GLU_TESS_END_DATA,	   GLU_TESS_COMBINE,	 GLU_TESS_COM-
		     BINE_DATA,	GLU_TESS_ERROR,	and GLU_TESS_ERROR_DATA.

       CallBackFunc  Specifies the function to be called.

DESCRIPTION
       gluTessCallback	is used	to indicate a callback to be used by a tessel-
       lation object.  If the specified	callback is already defined,  then  it
       is  replaced.  If  CallBackFunc is NULL,	then the existing callback be-
       comes undefined.

       These callbacks are used	by the tessellation object to describe	how  a
       polygon specified by the	user is	broken into triangles. Note that there
       are two versions	of each	callback: one with user-specified polygon data
       and  one	 without. If both versions of a	particular callback are	speci-
       fied, then the callback with user-specified polygon data	will be	 used.
       Note that the polygon_data parameter used by some of the	functions is a
       copy  of	 the  pointer  that was	specified when gluTessBeginPolygon was
       called. The legal callbacks are as follows:

       GLU_TESS_BEGIN
		 The begin callback is invoked like glBegin  to	 indicate  the
		 start	of a (triangle)	primitive. The function	takes a	single
		 argument of type GLenum. If the GLU_TESS_BOUNDARY_ONLY	 prop-
		 erty  is  set to GL_FALSE, then the argument is set to	either
		 GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, or	GL_TRIANGLES.  If  the
		 GLU_TESS_BOUNDARY_ONLY	 property  is set to GL_TRUE, then the
		 argument will be set to GL_LINE_LOOP. The function  prototype
		 for this callback is:
		 void begin ( GLenum type );

       GLU_TESS_BEGIN_DATA
		 The  same as the GLU_TESS_BEGIN callback except that it takes
		 an additional pointer argument. This pointer is identical  to
		 the  opaque  pointer  provided	 when  gluTessBeginPolygon was
		 called. The function prototype	for this callback is:
		 void beginData	( GLenum type, void *polygon_data );

       GLU_TESS_EDGE_FLAG
		 The edge flag callback	is similar to glEdgeFlag. The function
		 takes a single	boolean	flag that indicates which edges	lie on
		 the polygon boundary. If the flag is GL_TRUE, then each  ver-
		 tex  that  follows  begins  an	 edge that lies	on the polygon
		 boundary, that	is, an edge that separates an interior	region
		 from  an  exterior  one.   If the flag	is GL_FALSE, then each
		 vertex	that follows begins an edge that lies in  the  polygon
		 interior.  The	edge flag callback (if defined)	is invoked be-
		 fore the first	vertex callback.

		 Since triangle	fans and triangle strips do not	 support  edge
		 flags,	 the begin callback is not called with GL_TRIANGLE_FAN
		 or GL_TRIANGLE_STRIP if a non-NULL edge flag callback is pro-
		 vided.	(If the	callback is initialized	to NULL, there	is  no
		 impact	on performance). Instead, the fans and strips are con-
		 verted	 to  independent triangles. The	function prototype for
		 this callback is:
		 void edgeFlag ( GLboolean flag	);

       GLU_TESS_EDGE_FLAG_DATA
		 The same as the GLU_TESS_EDGE_FLAG callback  except  that  it
		 takes an additional pointer argument. This pointer is identi-
		 cal  to  the opaque pointer provided when gluTessBeginPolygon
		 was called. The function prototype for	this callback is:
		 void edgeFlagData ( GLboolean flag, void *polygon_data	);

       GLU_TESS_VERTEX
		 The vertex callback is	invoked	 between  the  begin  and  end
		 callbacks.   It  is  similar  to glVertex, and	it defines the
		 vertices  of  the  triangles  created	by  the	  tessellation
		 process.  The	function takes a pointer as its	only argument.
		 This pointer is identical to the opaque pointer  provided  by
		 the  user  when the vertex was	described (see gluTessVertex).
		 The function prototype	for this callback is:
		 void vertex ( void *vertex_data );

       GLU_TESS_VERTEX_DATA
		 The same as the GLU_TESS_VERTEX callback except that it takes
		 an additional pointer argument. This pointer is identical  to
		 the  opaque  pointer  provided	 when  gluTessBeginPolygon was
		 called. The function prototype	for this callback is:
		 void vertexData ( void	*vertex_data, void *polygon_data );

       GLU_TESS_END
		 The end callback serves the same purpose as glEnd.  It	 indi-
		 cates	the  end of a primitive	and it takes no	arguments. The
		 function prototype for	this callback is:
		 void end ( void );

       GLU_TESS_END_DATA
		 The same as the GLU_TESS_END callback except that it takes an
		 additional pointer argument. This pointer is identical	to the
		 opaque	pointer	provided when gluTessBeginPolygon was  called.
		 The function prototype	for this callback is:
		 void endData (	void *polygon_data);

       GLU_TESS_COMBINE
		 The  combine  callback	 is called to create a new vertex when
		 the tessellation detects an intersection, or wishes to	 merge
		 features.  The	 function  takes  four	arguments: an array of
		 three elements	each of	type GLdouble, an array	of four	point-
		 ers, an array of four elements	each of	type  GLfloat,	and  a
		 pointer to a pointer. The prototype is:
		 void combine( GLdouble	coords[3], void	*vertex_data[4],
			       GLfloat weight[4], void **outData );

		 The  vertex  is defined as a linear combination of up to four
		 existing vertices, stored in vertex_data. The coefficients of
		 the linear combination	are given by weight; these weights al-
		 ways add up to	1.  All	vertex pointers	are  valid  even  when
		 some  of the weights are 0.  coords gives the location	of the
		 new vertex.

		 The user must allocate	another	vertex,	interpolate parameters
		 using vertex_data and	weight,	 and  return  the  new	vertex
		 pointer  in outData. This handle is supplied during rendering
		 callbacks.  The user is responsible for  freeing  the	memory
		 some time after gluTessEndPolygon is called.

		 For  example,	if  the	 polygon lies in an arbitrary plane in
		 3-space, and a	color is  associated  with  each  vertex,  the
		 GLU_TESS_COMBINE callback might look like this:
		 void myCombine( GLdouble coords[3], VERTEX *d[4],
				 GLfloat w[4], VERTEX **dataOut	) {
		    VERTEX *new	= new_vertex();

		    new->x = coords[0];
		    new->y = coords[1];
		    new->z = coords[2];
		    new->r  =  w[0]*d[0]->r  +	w[1]*d[1]->r  +	w[2]*d[2]->r +
		 w[3]*d[3]->r;
		    new->g = w[0]*d[0]->g  +  w[1]*d[1]->g  +  w[2]*d[2]->g  +
		 w[3]*d[3]->g;
		    new->b  =  w[0]*d[0]->b  +	w[1]*d[1]->b  +	w[2]*d[2]->b +
		 w[3]*d[3]->b;
		    new->a = w[0]*d[0]->a  +  w[1]*d[1]->a  +  w[2]*d[2]->a  +
		 w[3]*d[3]->a;
		    *dataOut = new; }

		 If   the  tessellation	 detects  an  intersection,  then  the
		 GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback  (see  be-
		 low)  must  be	 defined, and it must write a non-NULL pointer
		 into dataOut.	Otherwise  the	GLU_TESS_NEED_COMBINE_CALLBACK
		 error occurs, and no output is	generated.

       GLU_TESS_COMBINE_DATA
		 The  same  as	the  GLU_TESS_COMBINE  callback	except that it
		 takes an additional pointer argument. This pointer is identi-
		 cal to	the opaque pointer provided  when  gluTessBeginPolygon
		 was called. The function prototype for	this callback is:
		 void combineData ( GLdouble coords[3],	void *vertex_data[4],
				    GLfloat weight[4], void **outData,
				    void *polygon_data );

       GLU_TESS_ERROR
		 The  error  callback  is called when an error is encountered.
		 The one argument is of	type GLenum; it	indicates the specific
		 error that occurred and will be set to	one of	GLU_TESS_MISS-
		 ING_BEGIN_POLYGON,		 GLU_TESS_MISSING_END_POLYGON,
		 GLU_TESS_MISSING_BEGIN_CONTOUR, GLU_TESS_MISSING_END_CONTOUR,
		 GLU_TESS_COORD_TOO_LARGE,  GLU_TESS_NEED_COMBINE_CALLBACK  or
		 GLU_OUT_OF_MEMORY.  Character strings describing these	errors
		 can be	retrieved with the gluErrorString call.	 The  function
		 prototype for this callback is:
		 void error ( GLenum errno );

		 The  GLU  library  will recover from the first	four errors by
		 inserting the missing call(s).	 GLU_TESS_COORD_TOO_LARGE  in-
		 dicates  that	some vertex coordinate exceeded	the predefined
		 constant GLU_TESS_MAX_COORD in	absolute value,	and  that  the
		 value	has  been  clamped.  (Coordinate  values must be small
		 enough	so that	two can	be multiplied together	without	 over-
		 flow.)	  GLU_TESS_NEED_COMBINE_CALLBACK  indicates  that  the
		 tessellation detected an intersection between	two  edges  in
		 the  input  data,  and	 the GLU_TESS_COMBINE or GLU_TESS_COM-
		 BINE_DATA callback was	not provided. No output	is  generated.
		 GLU_OUT_OF_MEMORY  indicates  that there is not enough	memory
		 so no output is generated.

       GLU_TESS_ERROR_DATA
		 The same as the GLU_TESS_ERROR	callback except	that it	 takes
		 an  additional	pointer	argument. This pointer is identical to
		 the opaque  pointer  provided	when  gluTessBeginPolygon  was
		 called. The function prototype	for this callback is:
		 void errorData	( GLenum errno,	void *polygon_data );

EXAMPLE
       Polygons	tessellated can	be rendered directly like this:

       gluTessCallback(tobj,  GLU_TESS_BEGIN,  glBegin); gluTessCallback(tobj,
       GLU_TESS_VERTEX,	 glVertex3dv);	 gluTessCallback(tobj,	 GLU_TESS_END,
       glEnd);	gluTessCallback(tobj, GLU_TESS_COMBINE,	myCombine); gluTessBe-
       ginPolygon(tobj,	NULL);
	 gluTessBeginContour(tobj);
	   gluTessVertex(tobj, v, v);
	   ...
	 gluTessEndContour(tobj); gluTessEndPolygon(tobj);

       Typically, the tessellated polygon should be stored in a	 display  list
       so that it does not need	to be retessellated every time it is rendered.

SEE ALSO
       glBegin,	 glEdgeFlag, glVertex, gluNewTess, gluErrorString, gluTessVer-
       tex,   gluTessBeginPolygon,    gluTessBeginContour,    gluTessProperty,
       gluTessNormal

							     GLUTESSCALLBACK()

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