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glutGameModeGet(3GLUT) GLUT glutGameModeGet(3GLUT) NAME glutGameModeGet - retrieves GLUT device information represented by in- tegers. SYNTAX int glutGameModeGet(GLenum info); ARGUMENTS info Name of game mode information to retrieve. GLUT_GAME_MODE_ACTIVE Non-zero if GLUT's game mode is active; zero if not active. Game mode is not active initially. Game mode becomes active when glutEnterGameMode is called. Game mode becomes inactive when glutLeaveGameMode is called. GLUT_GAME_MODE_POSSIBLE Non-zero if the game mode string last specified to glutGameMo- deString is a possible game mode configuration; zero otherwise. Being "possible" does not guarantee that if game mode is en- tered with glutEnterGameMode that the display settings will ac- tually changed. GLUT_GAME_MODE_DISPLAY_CHANGED should be called once game mode is entered to determine if the display mode is actually changed. GLUT_GAME_MODE_WIDTH Width in pixels of the screen when game mode is activated. GLUT_GAME_MODE_HEIGHT Height in pixels of the screen when game mode is activated. GLUT_GAME_MODE_PIXEL_DEPTH Pixel depth of the screen when game mode is activiated. GLUT_GAME_MODE_REFRESH_RATE Screen refresh rate in cyles per second (hertz) when game mode is activated. Zero is returned if the refresh rate is unknown or cannot be queried. GLUT_GAME_MODE_DISPLAY_CHANGED Non-zero if entering game mode actually changed the display settings. If the game mode string is not possible or the dis- play mode could not be changed for any other reason, zero is returned. DESCRIPTION glutGameModeGet retrieves GLUT game mode information represented by in- tegers. The info parameter determines what type of game mode informa- tion to return. Requesting game mode information for an invalid GLUT game mode information name returns negative one. SEE ALSO glutGet, glutDeviceGet, glutLayerGet, glutGameModeString, glutEn- terGameMode, glutLeaveGameMode AUTHOR Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutGameModeGet(3GLUT)
NAME | SYNTAX | ARGUMENTS | DESCRIPTION | SEE ALSO | AUTHOR
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