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glutLayerGet(3GLUT)		     GLUT		   glutLayerGet(3GLUT)

NAME
       glutLayerGet  -	retrieves  GLUT	 state pertaining to the layers	of the
       current window.

SYNTAX
       int glutLayerGet(GLenum info);

ARGUMENTS
       info	 Name of device	information to retrieve.

       GLUT_OVERLAY_POSSIBLE
	       Whether an overlay could	be established for the current	window
	       given  the  current  initial display mode. If false, glutEstab-
	       lishOverlay will	fail with a fatal error	if called.

       GLUT_LAYER_IN_USE
	       Either GLUT_NORMAL or GLUT_OVERLAY  depending  on  whether  the
	       normal plane or overlay is the layer in use.

       GLUT_HAS_OVERLAY
	       If the current window has an overlay established.

       GLUT_TRANSPARENT_INDEX
	       The  transparent	color index of the overlay of the current win-
	       dow; negative one is returned if	no overlay is in use.

       GLUT_NORMAL_DAMAGED
	       True if the normal plane	of the current window has damaged  (by
	       window  system  activity)  since	 the last display callback was
	       triggered. Calling glutPostRedisplay will not set this true.

       GLUT_OVERLAY_DAMAGED
	       True if the overlay plane of the	current	window has damaged (by
	       window system activity) since the  last	display	 callback  was
	       triggered.  Calling  glutPostRedisplay or glutPostOverlayRedis-
	       play will not set this true. Negative one  is  returned	if  no
	       overlay is in use.

DESCRIPTION
       glutLayerGet  retrieves	GLUT  layer information	for the	current	window
       represented by integers.	The info parameter  determines	what  type  of
       layer information to return.

SEE ALSO
       glutEstablishOverlay, glutUseOverlay, glutCreateWindow, glutSetColor

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7		   glutLayerGet(3GLUT)

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