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glutLayerGet(3GLUT) GLUT glutLayerGet(3GLUT) NAME glutLayerGet - retrieves GLUT state pertaining to the layers of the current window. SYNTAX int glutLayerGet(GLenum info); ARGUMENTS info Name of device information to retrieve. GLUT_OVERLAY_POSSIBLE Whether an overlay could be established for the current window given the current initial display mode. If false, glutEstab- lishOverlay will fail with a fatal error if called. GLUT_LAYER_IN_USE Either GLUT_NORMAL or GLUT_OVERLAY depending on whether the normal plane or overlay is the layer in use. GLUT_HAS_OVERLAY If the current window has an overlay established. GLUT_TRANSPARENT_INDEX The transparent color index of the overlay of the current win- dow; negative one is returned if no overlay is in use. GLUT_NORMAL_DAMAGED True if the normal plane of the current window has damaged (by window system activity) since the last display callback was triggered. Calling glutPostRedisplay will not set this true. GLUT_OVERLAY_DAMAGED True if the overlay plane of the current window has damaged (by window system activity) since the last display callback was triggered. Calling glutPostRedisplay or glutPostOverlayRedis- play will not set this true. Negative one is returned if no overlay is in use. DESCRIPTION glutLayerGet retrieves GLUT layer information for the current window represented by integers. The info parameter determines what type of layer information to return. SEE ALSO glutEstablishOverlay, glutUseOverlay, glutCreateWindow, glutSetColor AUTHOR Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutLayerGet(3GLUT)
NAME | SYNTAX | ARGUMENTS | DESCRIPTION | SEE ALSO | AUTHOR
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