Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
OPENBVE(6)			 Games Manual			    OPENBVE(6)

NAME
       openBVE - train/railway simulator and game

SYNOPSIS
       openbve	[/route=route.csv] [/train=directory] [/controls|/newgame|/op-
       tions|/review]

DESCRIPTION
       OpenBVE is a realistic rail simulator.

       The driving simulation is  restricted  to  following  a	pre-determined
       loaded  route, with the focus being on the realism of the train driving
       experience.  OpenBVE also has an	Arcade mode where  driving  style  and
       timetable-keeping affect	a running score.

       The  simulator  is  backwards  compatible  with existing	'BVE Trainsim'
       route and train datafiles, which	are readily available for no cost.  It
       is cross-platform using CLI and Mono.

GETTING	STARTED
       To move the train, you need to do the following (with the default  key-
       board settings):

       f Move the reverser to the forwards position.  (Opposite	is v).
       ,  Release the brake one	notch; will be required	4-8 times before move-
       ment.  (Opposite	is .).
       z Increase the regulator	(power)	one notch; may be required  1-2	 times
       before movement.	 (Opposite is q).

       The  major  controls keys are arranged closely together q-a-z for power
       control;	,-. (comma  and	 full-stop)  for  braking  and	f-v  for  for-
       wards/backwards direction.  Some	electric trains	have a combined	accel-
       erator+brake  with a coast (neutral) in the centre.  This is controlled
       with just the q-a-z combination (and forwards/backwards). Pressing  the
       a key moves the controller one notch closer to the coast/idle positioh,
       regardless of whether in	power or braking mode.

       Return/Shift-Return  operate  the  horn.	 Keys F1-F5 select alternative
       camera angles.  C-r unlocks the camera to allow free movement (r	to re-
       set).  A	large number of	other keys exist for interacting with  complex
       signalling  systems  and	operating the passenger	doors whilst in	a sta-
       tion.  Most routes have a supplied timetable that can be	 displayed  by
       pressing	C-t.

LAPTOPS
       For  laptops/notebooks,	there is an alternate keyboard mapping (called
       "Default	keyboard assignment for	Notebooks.controls"), which can	be im-
       ported via the Customise	Controls tab.  The basic keys  are  the	 same,
       but camera controls are moved off the numeric keypad.

OPTIONS
       /controls
	      Show  Customise  Controls	screen;	keyboard/mouse/joystick	selec-
	      tion.

       /newgame
	      Show Filemanager/route selector  screen;	choose	activity  (de-
	      fault).

       /options
	      Show Options screen; display and quality settings.

       /review
	      Show  Review  performance;  score	and incident log from previous
	      activity.

       /route=someroute.csv
	      Path to the file with the	route file ending .csv	or  .rw	 which
	      describes	the track, scenery and time-table.

       /train=train.dat
	      A	train/cab.  This should	be a path to the directory, which con-
	      tains  the  train.dat  description  for the locomotive, train or
	      cab.

DATAFILES
       Two elements are	required, a route, and a train (often just a cab  view
       and  performance	metrics).  These can be	selected using the filemanager
       after OpenBVE is	started.  Most routes have a corresponding recommended
       train (for instance a particular	model of Tube train on the London  Un-
       derground); if this train is located it will be selected	by default.

FILES
       ~/.config/OpenBve/
	      Saved keyboard configuration, display settings and score log.

       /usr/share/games/bve/Train/
	      Default  location	 for  packaged	train  directories (containing
	      train.dat).

       /usr/share/games/bve/Railway/Route/
	      Default location for packaged railway route .csv files.

       /usr/shares/games/openbve/data/
	      Data used	by OpenBVE to start up.

AUTHOR
       OpenBVE was written by Michelle Boucquemont <reschanger@gmail.com> and
       placed in the public domain.

       This manual page	was written for	Debian/Ubuntu by Paul Sladen
       <ubuntu@paul.sladen.org>

SEE ALSO
       Website:	https://openbve-project.net/

OpenBVE				 1 April 2019			    OPENBVE(6)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=openbve&sektion=6&manpath=FreeBSD+Ports+15.0.quarterly>

home | help