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AG_QUEUE(3)		     Library Functions Manual		     AG_QUEUE(3)

NAME
     AG_Queue  --  Agar singly-linked lists, doubly-linked lists, simple queues,
     tail queues, and circular queues

SYNOPSIS
     #define _USE_AGAR_QUEUE /* For versions without AG_ prefix */
     #include <agar/core.h>

DESCRIPTION
     These macros define and operate on five types of data  structures:  singly-
     linked  lists, simple queues, lists, tail queues, and circular queues.  All
     five structures support the following functionality:

	   1.	Insertion of a new entry at the head of the list.
	   2.	Insertion of a new entry after any element in the list.
	   3.	Removal of an entry from the head of the list.
	   4.	Forward traversal through the list.

     Singly-linked lists are the simplest of the five data structures  and  sup-
     port  only  the above functionality.  Singly-linked lists are ideal for ap-
     plications with large datasets and few or no removals, or for  implementing
     a LIFO queue.

     Simple queues add the following functionality:

	   1.	Entries can be added at the end of a list.

     However:

	   1.	All list insertions must specify the head of the list.
	   2.	Each head entry requires two pointers rather than one.
	   3.	Code  size  is	about  15%  greater and operations run about 20%
		slower than singly-linked lists.

     Simple queues are ideal for applications with large datasets and few or  no
     removals, or for implementing a FIFO queue.

     All  doubly linked types of data structures (lists, tail queues, and circle
     queues) additionally allow:

	   1.	Insertion of a new entry before any element in the list.
	   2.	Removal of any entry in the list.

     However:

	   1.	Each element requires two pointers rather than one.
	   2.	Code size and execution time of operations (except for	removal)
		is about twice that of the singly-linked data-structures.

     Lists  are  the  simplest	of the doubly linked data structures and support
     only the above functionality over singly-linked lists.

     Tail queues add the following functionality:

	   1.	Entries can be added at the end of a list.
	   2.	They may be traversed backwards, at a cost.

     However:

	   1.	All list insertions and removals must specify the  head  of  the
		list.
	   2.	Each head entry requires two pointers rather than one.
	   3.	Code  size  is	about  15%  greater and operations run about 20%
		slower than singly-linked lists.

     Circular queues add the following functionality:

	   1.	Entries can be added at the end of a list.
	   2.	They may be traversed backwards, from tail to head.

     However:

	   1.	All list insertions and removals must specify the  head  of  the
		list.
	   2.	Each head entry requires two pointers rather than one.
	   3.	The termination condition for traversal is more complex.
	   4.	Code  size  is	about  40%  greater and operations run about 45%
		slower than lists.

     In the macro definitions, TYPE is the name tag of a user defined  structure
     that   must   contain   a	field  of  type  AG_SLIST_ENTRY,  AG_LIST_ENTRY,
     AG_SIMPLEQ_ENTRY, AG_TAILQ_ENTRY, or AG_CIRCLEQ_ENTRY, named NAME.  The ar-
     gument HEADNAME is the name tag of a user defined structure  that	must  be
     declared	using	the   macros  AG_SLIST_HEAD(),	AG_LIST_HEAD(),  AG_SIM-
     PLEQ_HEAD(), AG_TAILQ_HEAD(), or AG_CIRCLEQ_HEAD().  See the examples below
     for further explanation of how these macros are used.

SINGLY-LINKED LISTS
     AG_SLIST_ENTRY(TYPE)

     AG_SLIST_HEAD(HEADNAME, TYPE)

     AG_SLIST_HEAD_(TYPE)

     AG_SLIST_HEAD_INITIALIZER(AG_SLIST_HEAD head)

     struct TYPE * AG_SLIST_FIRST(AG_SLIST_HEAD *head)

     struct TYPE * AG_SLIST_NEXT(struct TYPE *listelm, AG_SLIST_ENTRY NAME)

     struct TYPE * AG_SLIST_END(AG_SLIST_HEAD *head)

     bool AG_SLIST_EMPTY(AG_SLIST_HEAD *head)

     AG_SLIST_FOREACH(VARNAME, AG_SLIST_HEAD *head, AG_SLIST_ENTRY NAME)

     AG_SLIST_FOREACH_PREVPTR(VARNAME,	  VARNAMEP,	AG_SLIST_HEAD	  *head,
     AG_SLIST_ENTRY NAME)

     void AG_SLIST_INIT(AG_SLIST_HEAD *head)

     void   AG_SLIST_INSERT_AFTER(struct   TYPE   *listelm,  struct  TYPE  *elm,
     AG_SLIST_ENTRY NAME)

     void   AG_SLIST_INSERT_HEAD(AG_SLIST_HEAD	 *head,   struct   TYPE    *elm,
     AG_SLIST_ENTRY NAME)

     void AG_SLIST_REMOVE_HEAD(AG_SLIST_HEAD *head, AG_SLIST_ENTRY NAME)

     void    AG_SLIST_REMOVE_NEXT(AG_SLIST_HEAD   *head,   struct   TYPE   *elm,
     AG_SLIST_ENTRY NAME)

     void  AG_SLIST_REMOVE(AG_SLIST_HEAD  *head,   struct   TYPE   *elm,   TYPE,
     AG_SLIST_ENTRY NAME)

     A	 singly-linked	 list	is   headed   by  a  structure	defined  by  the
     AG_SLIST_HEAD() macro.  This structure contains a	single	pointer  to  the
     first  element  on  the  list.   The elements are singly linked for minimum
     space and pointer manipulation overhead at the expense of O(n) removal  for
     arbitrary	elements.  New elements can be added to the list after an exist-
     ing element or at the head of the list.  A AG_SLIST_HEAD structure  is  de-
     clared as follows:

	   AG_SLIST_HEAD(HEADNAME, TYPE) head;
	   AG_SLIST_HEAD_(TYPE) head;	   /* If HEADNAME is not needed */

     where  HEADNAME is the name of the structure to be defined, and struct TYPE
     is the type of the elements to be linked into the list.  A pointer  to  the
     head of the list can later be declared as:

	   struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The  AG_SLIST_ENTRY() macro declares a structure that connects the elements
     in the list.

     The AG_SLIST_INIT() macro initializes the list referenced by head.

     The list can also be initialized statically by using the AG_SLIST_HEAD_INI-
     TIALIZER() macro like this:

	   AG_SLIST_HEAD(HEADNAME, TYPE) head = AG_SLIST_HEAD_INITIALIZER(head);

     The AG_SLIST_INSERT_HEAD() macro inserts the new element elm at the head of
     the list.

     The AG_SLIST_INSERT_AFTER() macro inserts the new element elm after the el-
     ement listelm.

     The AG_SLIST_REMOVE_HEAD() macro removes the  first  element  of  the  list
     pointed by head.

     The  AG_SLIST_REMOVE_NEXT() macro removes the list element immediately fol-
     lowing elm.

     The AG_SLIST_REMOVE() macro removes the element elm of the list pointed  by
     head.

     The AG_SLIST_FIRST() and AG_SLIST_NEXT() macros can be used to traverse the
     list:

	   for (np = AG_SLIST_FIRST(&head);
		np != NULL;
		np = AG_SLIST_NEXT(np, NAME))

     Or, for simplicity, one can use the AG_SLIST_FOREACH() macro:

	   AG_SLIST_FOREACH(np, head, NAME) { /* ... */ }

     The  AG_SLIST_FOREACH_PREVPTR()  macro is similar to AG_SLIST_FOREACH() ex-
     cept that it stores a pointer to the previous element  in	VARNAMEP.   This
     provides  access  to the previous element while traversing the list, as one
     would have with a doubly-linked list.

     The AG_SLIST_EMPTY() macro should be used to check whether a simple list is
     empty.

SINGLY-LINKED LIST EXAMPLE
     AG_SLIST_HEAD(listhead, entry) head;
     struct entry {
	     /* ... */
	     AG_SLIST_ENTRY(entry) entries;  /* Simple list. */
	     /* ... */
     } *n1, *n2, *np;

     AG_SLIST_INIT(&head);		     /* Initialize simple list. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     AG_SLIST_INSERT_HEAD(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     AG_SLIST_INSERT_AFTER(n1, n2, entries);

     AG_SLIST_FOREACH(np, &head, entries) {  /* Forward traversal. */
	     /* np-> ... */
     }

     while (!AG_SLIST_EMPTY(&head))	     /* Delete. */
	     AG_SLIST_REMOVE_HEAD(&head, entries);

LISTS
     AG_LIST_ENTRY(TYPE)

     AG_LIST_HEAD(HEADNAME, TYPE)

     AG_LIST_HEAD_(TYPE)

     AG_LIST_HEAD_INITIALIZER(AG_LIST_HEAD head)

     struct TYPE * AG_LIST_FIRST(AG_LIST_HEAD *head)

     struct TYPE * AG_LIST_NEXT(struct TYPE *listelm, AG_LIST_ENTRY NAME)

     struct TYPE * AG_LIST_END(AG_LIST_HEAD *head)

     bool AG_LIST_EMPTY(AG_LIST_HEAD *head)

     AG_LIST_FOREACH(VARNAME, AG_LIST_HEAD *head, AG_LIST_ENTRY NAME)

     void AG_LIST_INIT(AG_LIST_HEAD *head)

     void  AG_LIST_INSERT_AFTER(struct	TYPE   *listelm,   struct   TYPE   *elm,
     AG_LIST_ENTRY NAME)

     void   AG_LIST_INSERT_BEFORE(struct   TYPE   *listelm,  struct  TYPE  *elm,
     AG_LIST_ENTRY NAME)

     void AG_LIST_INSERT_HEAD(AG_LIST_HEAD *head, struct TYPE *elm,  AG_LIST_EN-
     TRY NAME)

     void AG_LIST_REMOVE(struct TYPE *elm, AG_LIST_ENTRY NAME)

     void  AG_LIST_REPLACE(struct  TYPE  *elm,	struct TYPE *elm2, AG_LIST_ENTRY
     NAME)

     A list is headed by a structure defined by the AG_LIST_HEAD() macro.   This
     structure	contains a single pointer to the first element on the list.  The
     elements are doubly linked so that an  arbitrary  element	can  be  removed
     without  traversing  the list.  New elements can be added to the list after
     an existing element, before an existing element, or  at  the  head  of  the
     list.  A AG_LIST_HEAD structure is declared as follows:

	   AG_LIST_HEAD(HEADNAME, TYPE) head;
	   AG_LIST_HEAD_(TYPE) head;	   /* If HEADNAME is not needed */

     where  HEADNAME is the name of the structure to be defined, and struct TYPE
     is the type of the elements to be linked into the list.  A pointer  to  the
     head of the list can later be declared as:

	   struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The  AG_LIST_ENTRY()  macro declares a structure that connects the elements
     in the list.

     The AG_LIST_INIT() macro initializes the list referenced by head.

     The list can also be initialized statically by using the  AG_LIST_HEAD_INI-
     TIALIZER() macro like this:

	   AG_LIST_HEAD(HEADNAME, TYPE) head = AG_LIST_HEAD_INITIALIZER(head);

     The  AG_LIST_INSERT_HEAD() macro inserts the new element elm at the head of
     the list.

     The AG_LIST_INSERT_AFTER() macro inserts the new element elm after the ele-
     ment listelm.

     The AG_LIST_INSERT_BEFORE() macro inserts the new element	elm  before  the
     element listelm.

     The AG_LIST_REMOVE() macro removes the element elm from the list.

     The AG_LIST_REPLACE() macro replaces the list element elm with the new ele-
     ment elm2.

     The  AG_LIST_FIRST()  and AG_LIST_NEXT() macros can be used to traverse the
     list:

	   for (np = AG_LIST_FIRST(&head);
		np != NULL;
		np = AG_LIST_NEXT(np, NAME))

     Or, for simplicity, one can use the AG_LIST_FOREACH() macro:

	   AG_LIST_FOREACH(np, head, NAME) { /* ... */ }

     The AG_LIST_EMPTY() macro should be used to check whether a list is empty.

LIST EXAMPLE
     AG_LIST_HEAD(listhead, entry) head;
     struct entry {
	     /* ... */
	     AG_LIST_ENTRY(entry) entries;   /* List. */
	     /* ... */
     } *n1, *n2, *np;

     AG_LIST_INIT(&head);		     /* Initialize list. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     AG_LIST_INSERT_HEAD(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     AG_LIST_INSERT_AFTER(n1, n2, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert before. */
     AG_LIST_INSERT_BEFORE(n1, n2, entries);
					     /* Forward traversal. */
     AG_LIST_FOREACH(np, &head, entries)
	     /* np-> ... */

     while (!AG_LIST_EMPTY(&head))	     /* Delete. */
	     AG_LIST_REMOVE(AG_LIST_FIRST(&head), entries);

SIMPLE QUEUES
     AG_SIMPLEQ_ENTRY(TYPE)

     AG_SIMPLEQ_HEAD(HEADNAME, TYPE)

     AG_SIMPLEQ_HEAD_(TYPE)

     AG_SIMPLEQ_HEAD_INITIALIZER(AG_SIMPLEQ_HEAD head)

     struct TYPE * AG_SIMPLEQ_FIRST(AG_SIMPLEQ_HEAD *head)

     struct TYPE * AG_SIMPLEQ_NEXT(struct TYPE *listelm, AG_SIMPLEQ_ENTRY NAME)

     struct TYPE * AG_SIMPLEQ_END(AG_SIMPLEQ_HEAD *head)

     void AG_SIMPLEQ_INIT(AG_SIMPLEQ_HEAD *head)

     void  AG_SIMPLEQ_INSERT_HEAD(AG_SIMPLEQ_HEAD  *head,  struct   TYPE   *elm,
     AG_SIMPLEQ_ENTRY NAME)

     void   AG_SIMPLEQ_INSERT_TAIL(AG_SIMPLEQ_HEAD   *head,  struct  TYPE  *elm,
     AG_SIMPLEQ_ENTRY NAME)

     void AG_SIMPLEQ_INSERT_AFTER(AG_SIMPLEQ_HEAD *head, struct  TYPE  *listelm,
     struct TYPE *elm, AG_SIMPLEQ_ENTRY NAME)

     void AG_SIMPLEQ_REMOVE_HEAD(AG_SIMPLEQ_HEAD *head, AG_SIMPLEQ_ENTRY NAME)

     A	simple	queue  is headed by a structure defined by the AG_SIMPLEQ_HEAD()
     macro.  This structure contains a pair of pointers, one to the  first  ele-
     ment  in  the  simple queue and the other to the last element in the simple
     queue.  The elements are singly linked.  New elements can be added  to  the
     queue after an existing element, at the head of the queue or at the tail of
     the queue.  A AG_SIMPLEQ_HEAD structure is declared as follows:

	   AG_SIMPLEQ_HEAD(HEADNAME, TYPE) head;
	   AG_SIMPLEQ_HEAD_(TYPE) head;    /* If HEADNAME is not needed */

     where  HEADNAME is the name of the structure to be defined, and struct TYPE
     is the type of the elements to be linked into the queue.  A pointer to  the
     head of the queue can later be declared as:

	   struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The  AG_SIMPLEQ_ENTRY()  macro  declares a structure that connects the ele-
     ments in the queue.

     The AG_SIMPLEQ_INIT() macro initializes the queue referenced by head.

     The  queue  can  also  be	initialized  statically  by  using  the  AG_SIM-
     PLEQ_HEAD_INITIALIZER() macro like this:

	   AG_SIMPLEQ_HEAD(HEADNAME, TYPE) head =
	       AG_SIMPLEQ_HEAD_INITIALIZER(head);

     The  AG_SIMPLEQ_INSERT_HEAD() macro inserts the new element elm at the head
     of the queue.

     The AG_SIMPLEQ_INSERT_TAIL() macro inserts the new element elm at	the  end
     of the queue.

     The  AG_SIMPLEQ_INSERT_AFTER()  macro inserts the new element elm after the
     element listelm.

     The AG_SIMPLEQ_REMOVE_HEAD() macro  removes  the  first  element  from  the
     queue.

     The AG_SIMPLEQ_FIRST() and AG_SIMPLEQ_NEXT() macros can be used to traverse
     the queue.  The AG_SIMPLEQ_FOREACH() is used for queue traversal:

	   AG_SIMPLEQ_FOREACH(np, head, NAME) { /* ... */ }

     The  AG_SIMPLEQ_EMPTY()  macro  should  be  used to check whether a list is
     empty.

SIMPLE QUEUE EXAMPLE
     AG_SIMPLEQ_HEAD(listhead, entry) head = AG_SIMPLEQ_HEAD_INITIALIZER(head);
     struct entry {
	     /* ... */
	     AG_SIMPLEQ_ENTRY(entry) entries;	     /* Simple queue. */
	     /* ... */
     } *n1, *n2, *np;

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     AG_SIMPLEQ_INSERT_HEAD(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     AG_SIMPLEQ_INSERT_AFTER(&head, n1, n2, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert at the tail. */
     AG_SIMPLEQ_INSERT_TAIL(&head, n2, entries);
					     /* Forward traversal. */
     AG_SIMPLEQ_FOREACH(np, &head, entries) {
	     /* np-> ... */
     }
					     /* Delete. */
     while (!AG_SIMPLEQ_EMPTY(&head))
	     AG_SIMPLEQ_REMOVE_HEAD(&head, entries);

TAIL QUEUES
     AG_TAILQ_ENTRY(TYPE)

     AG_TAILQ_HEAD(HEADNAME, TYPE)

     AG_TAILQ_HEAD_(TYPE)

     AG_TAILQ_HEAD_INITIALIZER(AG_TAILQ_HEAD head)

     struct TYPE * AG_TAILQ_FIRST(AG_TAILQ_HEAD *head)

     struct TYPE * AG_TAILQ_NEXT(struct TYPE *listelm, AG_TAILQ_ENTRY NAME)

     struct TYPE * AG_TAILQ_END(AG_TAILQ_HEAD *head)

     struct TYPE * AG_TAILQ_LAST(AG_TAILQ_HEAD *head, HEADNAME NAME)

     AG_TAILQ_PREV(struct TYPE *listelm, HEADNAME NAME, AG_TAILQ_ENTRY NAME)

     bool AG_TAILQ_EMPTY(AG_TAILQ_HEAD *head)

     AG_TAILQ_FOREACH(VARNAME, AG_TAILQ_HEAD *head, AG_TAILQ_ENTRY NAME)

     AG_TAILQ_FOREACH_REVERSE(VARNAME,	  AG_TAILQ_HEAD     *head,     HEADNAME,
     AG_TAILQ_ENTRY NAME)

     void AG_TAILQ_INIT(AG_TAILQ_HEAD *head)

     void   AG_TAILQ_INSERT_AFTER(AG_TAILQ_HEAD  *head,  struct  TYPE  *listelm,
     struct TYPE *elm, AG_TAILQ_ENTRY NAME)

     void  AG_TAILQ_INSERT_BEFORE(struct  TYPE	*listelm,  struct   TYPE   *elm,
     AG_TAILQ_ENTRY NAME)

     void    AG_TAILQ_INSERT_HEAD(AG_TAILQ_HEAD   *head,   struct   TYPE   *elm,
     AG_TAILQ_ENTRY NAME)

     void   AG_TAILQ_INSERT_TAIL(AG_TAILQ_HEAD	 *head,   struct   TYPE    *elm,
     AG_TAILQ_ENTRY NAME)

     void  AG_TAILQ_REMOVE(AG_TAILQ_HEAD *head, struct TYPE *elm, AG_TAILQ_ENTRY
     NAME)

     A tail queue is headed by a structure defined by the AG_TAILQ_HEAD() macro.
     This structure contains a pair of pointers, one to the first element in the
     tail queue and the other to the last element in the tail queue.   The  ele-
     ments are doubly linked so that an arbitrary element can be removed without
     traversing the tail queue.  New elements can be added to the queue after an
     existing  element, before an existing element, at the head of the queue, or
     at the end of the queue.  A AG_TAILQ_HEAD structure is declared as follows:

	   AG_TAILQ_HEAD(HEADNAME, TYPE) head;
	   AG_TAILQ_HEAD_(TYPE) head;	   /* If HEADNAME is not needed */

     where HEADNAME is the name of the structure to be defined, and struct  TYPE
     is the type of the elements to be linked into the tail queue.  A pointer to
     the head of the tail queue can later be declared as:

	   struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The  AG_TAILQ_ENTRY() macro declares a structure that connects the elements
     in the tail queue.

     The AG_TAILQ_INIT() macro initializes the tail queue referenced by head.

     The  tail	queue  can  also  be  initialized  statically	by   using   the
     AG_TAILQ_HEAD_INITIALIZER() macro.

     The AG_TAILQ_INSERT_HEAD() macro inserts the new element elm at the head of
     the tail queue.

     The  AG_TAILQ_INSERT_TAIL() macro inserts the new element elm at the end of
     the tail queue.

     The AG_TAILQ_INSERT_AFTER() macro inserts the new element elm after the el-
     ement listelm.

     The AG_TAILQ_INSERT_BEFORE() macro inserts the new element elm  before  the
     element listelm.

     The AG_TAILQ_REMOVE() macro removes the element elm from the tail queue.

     AG_TAILQ_FOREACH() and AG_TAILQ_FOREACH_REVERSE() are used for traversing a
     tail  queue.   AG_TAILQ_FOREACH()	starts at the first element and proceeds
     towards the last.	AG_TAILQ_FOREACH_REVERSE() starts at  the  last  element
     and proceeds towards the first.

	   AG_TAILQ_FOREACH(np, &head, NAME) { /* ... */ }
	   AG_TAILQ_FOREACH_REVERSE(np, &head, HEADNAME, NAME) { /* ... */ }

     The  AG_TAILQ_FIRST(), AG_TAILQ_NEXT(), AG_TAILQ_LAST() and AG_TAILQ_PREV()
     macros can be used to manually traverse a tail queue or an  arbitrary  part
     of one.

     The  AG_TAILQ_EMPTY() macro should be used to check whether a tail queue is
     empty.

TAIL QUEUE EXAMPLE
     AG_TAILQ_HEAD(tailhead, entry) head;
     struct entry {
	     /* ... */
	     AG_TAILQ_ENTRY(entry) entries;  /* Tail queue. */
	     /* ... */
     } *n1, *n2, *np;

     AG_TAILQ_INIT(&head);		     /* Initialize queue. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     AG_TAILQ_INSERT_HEAD(&head, n1, entries);

     n1 = malloc(sizeof(struct entry));      /* Insert at the tail. */
     AG_TAILQ_INSERT_TAIL(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     AG_TAILQ_INSERT_AFTER(&head, n1, n2, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert before. */
     AG_TAILQ_INSERT_BEFORE(n1, n2, entries);
					     /* Forward traversal. */
     AG_TAILQ_FOREACH(np, &head, entries) {
	     /* np-> ... */
     }
					     /* Manual forward traversal. */
     for (np = n2; np != NULL; np = AG_TAILQ_NEXT(np, entries)) {
	     /* np-> ... */
     }
					     /* Delete. */
     while (np = AG_TAILQ_FIRST(&head))
	     AG_TAILQ_REMOVE(&head, np, entries);

CIRCULAR QUEUES
     AG_CIRCLEQ_ENTRY(TYPE)

     AG_CIRCLEQ_HEAD(HEADNAME, TYPE)

     AG_CIRCLEQ_HEAD_(TYPE)

     AG_CIRCLEQ_HEAD_INITIALIZER(AG_CIRCLEQ_HEAD head)

     struct TYPE * AG_CIRCLEQ_FIRST(AG_CIRCLEQ_HEAD *head)

     struct TYPE * AG_CIRCLEQ_LAST(AG_CIRCLEQ_HEAD *head)

     struct TYPE * AG_CIRCLEQ_END(AG_CIRCLEQ_HEAD *head)

     struct TYPE * AG_CIRCLEQ_NEXT(struct TYPE *listelm, AG_CIRCLEQ_ENTRY NAME)

     struct TYPE * AG_CIRCLEQ_PREV(struct TYPE *listelm, AG_CIRCLEQ_ENTRY NAME)

     bool AG_CIRCLEQ_EMPTY(AG_CIRCLEQ_HEAD *head)

     AG_CIRCLEQ_FOREACH(VARNAME, AG_CIRCLEQ_HEAD *head, AG_CIRCLEQ_ENTRY NAME)

     AG_CIRCLEQ_FOREACH_REVERSE(VARNAME, AG_CIRCLEQ_HEAD *head, AG_CIRCLEQ_ENTRY
     NAME)

     void AG_CIRCLEQ_INIT(AG_CIRCLEQ_HEAD *head)

     void AG_CIRCLEQ_INSERT_AFTER(AG_CIRCLEQ_HEAD *head, struct  TYPE  *listelm,
     struct TYPE *elm, AG_CIRCLEQ_ENTRY NAME)

     void  AG_CIRCLEQ_INSERT_BEFORE(AG_CIRCLEQ_HEAD *head, struct TYPE *listelm,
     struct TYPE *elm, AG_CIRCLEQ_ENTRY NAME)

     void  AG_CIRCLEQ_INSERT_HEAD(AG_CIRCLEQ_HEAD  *head,  struct   TYPE   *elm,
     AG_CIRCLEQ_ENTRY NAME)

     void   AG_CIRCLEQ_INSERT_TAIL(AG_CIRCLEQ_HEAD   *head,  struct  TYPE  *elm,
     AG_CIRCLEQ_ENTRY NAME)

     void AG_CIRCLEQ_REMOVE(AG_CIRCLEQ_HEAD *head,  struct  TYPE  *elm,  AG_CIR-
     CLEQ_ENTRY NAME)

     A	circular queue is headed by a structure defined by the AG_CIRCLEQ_HEAD()
     macro.  This structure contains a pair of pointers, one to the  first  ele-
     ment  in the circular queue and the other to the last element in the circu-
     lar queue.  The elements are doubly linked so that an arbitrary element can
     be removed without traversing the queue.  New elements can be added to  the
     queue after an existing element, before an existing element, at the head of
     the  queue, or at the end of the queue.  A AG_CIRCLEQ_HEAD structure is de-
     clared as follows:

	   AG_CIRCLEQ_HEAD(HEADNAME, TYPE) head;
	   AG_CIRCLEQ_HEAD_(TYPE) head;    /* If HEADNAME is not needed */

     where HEADNAME is the name of the structure to be defined, and struct  TYPE
     is  the  type  of	the  elements  to  be linked into the circular queue.  A
     pointer to the head of the circular queue can later be declared as:

	   struct HEADNAME *headp;

     (The names head and headp are user selectable.)

     The AG_CIRCLEQ_ENTRY() macro declares a structure that  connects  the  ele-
     ments in the circular queue.

     The  AG_CIRCLEQ_INIT()  macro  initializes the circular queue referenced by
     head.

     The circular queue can also be initialized statically by using the  AG_CIR-
     CLEQ_HEAD_INITIALIZER() macro.

     The  AG_CIRCLEQ_INSERT_HEAD() macro inserts the new element elm at the head
     of the circular queue.

     The AG_CIRCLEQ_INSERT_TAIL() macro inserts the new element elm at	the  end
     of the circular queue.

     The  AG_CIRCLEQ_INSERT_AFTER()  macro inserts the new element elm after the
     element listelm.

     The AG_CIRCLEQ_INSERT_BEFORE() macro inserts the new element elm before the
     element listelm.

     The AG_CIRCLEQ_REMOVE() macro removes the element	elm  from  the	circular
     queue.

     The   AG_CIRCLEQ_FIRST(),	 AG_CIRCLEQ_LAST(),   AG_CIRCLEQ_END(),  AG_CIR-
     CLEQ_NEXT() and AG_CIRCLEQ_PREV() macros can be used to traverse a circular
     queue.  The AG_CIRCLEQ_FOREACH() is used for circular queue forward traver-
     sal:

	   AG_CIRCLEQ_FOREACH(np, head, NAME) { /* ... */ }

     The AG_CIRCLEQ_FOREACH_REVERSE() macro acts like  AG_CIRCLEQ_FOREACH()  but
     traverses the circular queue backwards.

     The  AG_CIRCLEQ_EMPTY()  macro  should  be used to check whether a circular
     queue is empty.

CIRCULAR QUEUE EXAMPLE
     AG_CIRCLEQ_HEAD(circleq, entry) head;
     struct entry {
	     /* ... */
	     AG_CIRCLEQ_ENTRY(entry) entries;	     /* Circular queue. */
	     /* ... */
     } *n1, *n2, *np;

     AG_CIRCLEQ_INIT(&head);		     /* Initialize circular queue. */

     n1 = malloc(sizeof(struct entry));      /* Insert at the head. */
     AG_CIRCLEQ_INSERT_HEAD(&head, n1, entries);

     n1 = malloc(sizeof(struct entry));      /* Insert at the tail. */
     AG_CIRCLEQ_INSERT_TAIL(&head, n1, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert after. */
     AG_CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);

     n2 = malloc(sizeof(struct entry));      /* Insert before. */
     AG_CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
					     /* Forward traversal. */
     AG_CIRCLEQ_FOREACH(np, &head, entries) {
	     /* np-> ... */
     }
					     /* Reverse traversal. */
     AG_CIRCLEQ_FOREACH_REVERSE(np, &head, entries) {
	     /* np-> ... */
     }
					     /* Delete. */
     while (!AG_CIRCLEQ_EMPTY(&head))
	     AG_CIRCLEQ_REMOVE(&head, AG_CIRCLEQ_FIRST(&head), entries);

NOTES
     It is an error to assume the next and previous fields are	preserved  after
     an  element has been removed from a list or queue.  Using any macro (except
     the various forms of insertion) on an element removed from a list or  queue
     is  incorrect.   An example of erroneous usage is removing the same element
     twice.

     The  AG_SLIST_END(),  AG_LIST_END(),  AG_SIMPLEQ_END()  and  AG_TAILQ_END()
     macros  are  provided  for  symmetry with AG_CIRCLEQ_END().  They expand to
     NULL and don't serve any useful purpose.

     Trying to free a list in the following way is a common error:

	   AG_LIST_FOREACH(var, head, entry) {
		   free(var);
	   }
	   free(head);

     Since var is free'd, the FOREACH() macro refers to a pointer that may  have
     been reallocated already.	Proper code needs a second variable.

	   for (var = AG_LIST_FIRST(head);
		var != AG_LIST_END(head);
		var = nxt) {
		   nxt = AG_LIST_NEXT(var, entry);
		   free(var);
	   }
	   AG_LIST_INIT(head);	   /* to put the list back in order */

     A	similar  situation  occurs  when the current element is deleted from the
     list.  Correct code saves a pointer to the next element in the list  before
     removing the element:

	   for (var = AG_LIST_FIRST(head);
		var != AG_LIST_END(head);
		var = nxt) {
		   nxt = AG_LIST_NEXT(var, entry);
		   if (some_condition) {
			   AG_LIST_REMOVE(var, entry);
			   some_function(var);
		   }
	   }

HISTORY
     The  AG_Queue macros first appeared in Agar 1.0 and are based on the 4.4BSD
     queue macros in sys/queue.h.

Agar 1.7			December 21, 2022		     AG_QUEUE(3)

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