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AuMakeChangeStateAction(3)  Library Functions Manual  AuMakeChangeStateAction(3)

Name
     AuMakeChangeStateAction - initialize an action

Synopsis
     #include <audio/audiolib.h>

     AuMakeChangeStateAction(action,  trigger_state,  trigger_prev_state,  trig-
     ger_reason, flow, element_num, new_state)
	 AuElementAction action; /* RETURN */
	 unsigned char trigger_state;
	 unsigned char trigger_prev_state;
	 unsigned char trigger_reason;
	 AuFlowID flow;
	 unsigned char element_num;
	 unsigned char new_state;

Arguments
     action    Returns the initialized action.

     trigger_state
	       Specifies the state that triggers the action.  This must  be  one
	       of  these  constants: AuStateStop, AuStateStart, AuStatePause, or
	       AuStateAny.

     trigger_prev_state
	       Specifies the previous state for the trigger.  This must  be  one
	       of  these  constants: AuStateStop, AuStateStart, AuStatePause, or
	       AuStateAny.

     trigger_reason
	       Specifies the reason for the action.  This must be one  of  these
	       constants:  AuReasonUser,  AuReasonUnderrun, AuReasonOverrun, Au-
	       ReasonEOF, AuReasonWatermark, AuReasonHardware, or AuReasonAny.

     flow      Specifies the ID of the flow to affect.

     element_num
	       Specifies the index of the element to affect.

     new_state Specifies the new state for the flow.  This must be one of  thses
	       constants: AuStateStop, AuStateStart, or AuStatePause.

Description
     AuMakeChangeStateAction sets the action field of action to AuElementAction-
     ChangeState and initializes the other fields with the remaining arguments.

     AuMakeChangeStateAction is implemented as a macro.

See Also
     AuMakeSendNotifyAction, AuMakeNoopAction.

     audiolib - Network Audio System C Language Interface

audiolib - action initialization      1.9.4	      AuMakeChangeStateAction(3)

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