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AuServer(3)		    Library Functions Manual		     AuServer(3)

Name
     AuServer - AuServer structure

Structures
     #include <audio/audiolib.h>

     typedef struct _AuServer
     {
	 . . .
     }AuServer;

MACROS
     Do not dereference the members of the AuServer structure directly.  Instead
     use the access macros.

     server is a pointer to a AuServer structure.

     AuServerConnectionNumber(server)
	       Accesses the int connection number.

     AuServerQLength(server)
	       Accesses the int value with the length of the input queue.

     AuServerVendor(server)
	       Accesses  the  NUL-terminated string giving the identification of
	       the audio server vendor.

     AuServerProtocolMajorVersion(server)
	       Accesses the int value of the major protocol revision  number  of
	       the audio server.

     AuServerProtocolMinorVersion(server)
	       Accesses  the  int value of the minor protocol revision number of
	       the audio server.

     AuServerVendorRelease(server)
	       Accesses the int value with  the  release  number  of  the  audio
	       server.

     AuServerString(server)
	       Accesses the NUL-terminated string giving the server name.

     AuServerNextRequest(server)
	       Accesses  the  AuUint32 serial ID of the next protocol request to
	       be sent.

     AuServerLastKnownRequestProcessed(server)
	       Accesses the AuUint32 serial ID of the last  known  protocol  re-
	       quest sent.

     AuServerResourceBase(server)
	       Accesses the AuID base used in constructing resource ID's.

     AuServerResourceMask(server)
	       Accesses the AuID mask used in constructing resource ID's.

     AuServerMinSampleRate(server)
	       Accesses  the int value with the minimum sample rate supported by
	       the server.

     AuServerMaxSampleRate(server)
	       Accesses the int value with the maximum sample rate supported  by
	       the server.

     AuServerMaxTracks(server)
	       Accesses  the  int  value indicating the maximum number of tracks
	       supported by the server.

     AuServerNumFormats(server)
	       Accesses the int value indicating the number of formats supported
	       by the server.

     AuServerNumElementTypes(server)
	       Accesses the int value indicating the  number  of  element  types
	       supported by the server.

     AuServerNumWaveForms(server)
	       Accesses  the int value indicating the number of waveform genera-
	       tors supported by the server.

     AuServerNumActions(server)
	       Accesses the int value indicating the number of actions supported
	       by the server.

     AuServerNumDevices(server)
	       Accesses the int value indicating the number of server devices.

     AuServerNumBuckets(server)
	       Accesses the int value indicating the number of server buckets.

     AuServerFormat(server, n)
	       Accesses the int value  of  the	n'th  format  supported  by  the
	       server.

     AuServerElementType(server, n)
	       Accesses  the  int  value  of  the  n'th element supported by the
	       server.

     AuServerWaveForm(server, n)
	       Accesses the int value of the  n'th  waveform  supported  by  the
	       server.

     AuServerAction(server, n)
	       Accesses  the  int  value  of  the  n'th  action supported by the
	       server.

     AuServerDevice(server, n)
	       Accesses the AuDeviceAttributes structure of the n'th server  de-
	       vice.

     AuServerBucket(server, n)
	       Accesses  the  AuBucketAttributes  structure  of  the n'th server
	       bucket.

     AuClientOfID(server, resource)
	       Extracts the ClientID from resource.

     AuID AuAllocID(server)
	       Invokes the ID allocator function.

Description
     The AuServer structure describes the connection to the audio server.

See Also
     AuCloseServer.

     audiolib - Network Audio System C Language Interface

audiolib -			      1.9.4			     AuServer(3)

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