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DIALOG(3)			 Allegro manual 		       DIALOG(3)

NAME
     DIALOG - Stores a GUI description. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     typedef struct DIALOG

DESCRIPTION
	int (*proc)(int, DIALOG *, int); - dialog procedure
					   (message handler)
	int x, y, w, h;       - position and size of the object
	int fg, bg;	      - foreground and background colors
	int key;	      - ASCII keyboard shortcut
	int flags;	      - flags about the status of the object
	int d1, d2;	      - whatever you want to use them for
	void *dp, *dp2, *dp3; - pointers to more object-specific data

     This  is  the structure which contains a GUI object. Read chapter "GUI rou-
     tines" for a description on how to obtain/use this structure.

SEE ALSO
     do_dialog(3), excustom(3), exgui(3), exrgbhsv(3)

Allegro 			  version 4.4.3 		       DIALOG(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=DIALOG&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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