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SDL_GetKeyState(3)		SDL API Reference	      SDL_GetKeyState(3)

NAME
     SDL_GetKeyState - Get a snapshot of the current keyboard state

SYNOPSIS
     #include "SDL.h"

     Uint8 *SDL_GetKeyState(int *numkeys);

DESCRIPTION
     Gets  a snapshot of the current keyboard state. The current state is return
     as a pointer to an array, the size of this array is stored in numkeys.  The
     array  is	indexed  by  the  SDLK_*  symbols. A value of 1 means the key is
     pressed and a value of 0 means its not. The pointer returned is  a  pointer
     to an internal SDL array and should not be freed by the caller.

	    Note:

	    Use SDL_PumpEvents to update the state array.

EXAMPLE
     Uint8 *keystate = SDL_GetKeyState(NULL);
     if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
     ");

SEE ALSO
     SDL Key Symbols, SDL_PumpEvents

SDL			     Tue 11 Sep 2001, 22:59	      SDL_GetKeyState(3)

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