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SDL_SetClipRect(3) SDL API Reference SDL_SetClipRect(3) NAME SDL_SetClipRect - Sets the clipping rectangle for a surface. SYNOPSIS #include "SDL.h" void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect); DESCRIPTION Sets the clipping rectangle for a surface. When this surface is the desti- nation of a blit, only the area within the clip rectangle will be drawn into. The rectangle pointed to by rect will be clipped to the edges of the sur- face so that the clip rectangle for a surface can never fall outside the edges of the surface. If rect is NULL the clipping rectangle will be set to the full size of the surface. SEE ALSO SDL_GetClipRect, SDL_BlitSurface, SDL_Surface SDL Tue 11 Sep 2001, 23:01 SDL_SetClipRect(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
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