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SDL_UpdateRect(3)		SDL API Reference	       SDL_UpdateRect(3)

NAME
     SDL_UpdateRect - Makes sure the given area is updated on the given screen.

SYNOPSIS
     #include "SDL.h"

     void  SDL_UpdateRect(SDL_Surface  *screen,  Sint32  x,  Sint32 y, Sint32 w,
     Sint32 h);

DESCRIPTION
     Makes sure the given area is updated on the  given  screen.  The  rectangle
     must be confined within the screen boundaries (no clipping is done).

     If  'x',  'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
     screen.

     This function should not be called while 'screen' is locked.

SEE ALSO
     SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface

SDL			     Tue 11 Sep 2001, 23:01	       SDL_UpdateRect(3)

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