Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
SDL_UpdateRects(3)		SDL API Reference	      SDL_UpdateRects(3)

NAME
     SDL_UpdateRects - Makes sure the given list of rectangles is updated on the
     given screen.

SYNOPSIS
     #include "SDL.h"

     void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);

DESCRIPTION
     Makes sure the given list of rectangles is updated on the given screen. The
     rectangles  must  all be confined within the screen boundaries (no clipping
     is done).

     This function should not be called while screen is locked.

	    Note:

	    It is adviced to call this function only once per frame, since  each
	    call  has some processing overhead. This is no restriction since you
	    can pass any number of rectangles each time.

	    The rectangles are not automatically merged or checked for	overlap.
	    In	general, the programmer can use his knowledge about his particu-
	    lar rectangles to merge them in an efficient way, to avoid overdraw.

SEE ALSO
     SDL_UpdateRect, SDL_Rect, SDL_Surface, SDL_LockSurface

SDL			     Tue 11 Sep 2001, 23:01	      SDL_UpdateRects(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=SDL_UpdateRects&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help