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SDL_VideoModeOK(3)		SDL API Reference	      SDL_VideoModeOK(3)

NAME
     SDL_VideoModeOK - Check to see if a particular video mode is supported.

SYNOPSIS
     #include "SDL.h"

     int SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);

DESCRIPTION
     SDL_VideoModeOK  returns 0 if the requested mode is not supported under any
     bit depth, or returns the bits-per-pixel of the closest available mode with
     the given width, height and requested surface flags (see SDL_SetVideoMode).

     The bits-per-pixel value returned is only a suggested mode. You can usually
     request and bpp you want when setting the video mode and SDL  will  emulate
     that color depth with a shadow video surface.

     The  arguments  to  SDL_VideoModeOK  are  the  same  ones you would pass to
     SDL_SetVideoMode

EXAMPLE
     SDL_Surface *screen;
     Uint32 bpp;
     .
     .
     .
     printf("Checking mode 640x480@16bpp.
     ");
     bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);

     if(!bpp){
       printf("Mode not available.
     ");
       exit(-1);
     }

     printf("SDL Recommends 640x480@%dbpp.
     ", bpp);
     screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
     .
     .

SEE ALSO
     SDL_SetVideoMode, SDL_GetVideoInfo

SDL			     Tue 11 Sep 2001, 23:01	      SDL_VideoModeOK(3)

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