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SDL_WM_GrabInput(3)		SDL API Reference	     SDL_WM_GrabInput(3)

NAME
     SDL_WM_GrabInput - Grabs mouse and keyboard input.

SYNOPSIS
     #include "SDL.h"

     SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);

DESCRIPTION
     Grabbing  means  that  the mouse is confined to the application window, and
     nearly all keyboard input is passed directly to the  application,	and  not
     interpreted by a window manager, if any.

     When  mode  is SDL_GRAB_QUERY the grab mode is not changed, but the current
     grab mode is returned.

     typedef enum {
       SDL_GRAB_QUERY,
       SDL_GRAB_OFF,
       SDL_GRAB_ON
     } SDL_GrabMode;

RETURN VALUE
     The current/new SDL_GrabMode.

SDL			     Tue 11 Sep 2001, 23:01	     SDL_WM_GrabInput(3)

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