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XDGA(3) 			  X Version 11				 XDGA(3)

NAME
     XDGA - Client library for the XFree86-DGA extension.

SYNOPSIS
     #include <X11/extensions/xf86dga.h>

     Bool XDGAQueryExtension(
	 Display *dpy,
	 int *eventBase,
	 int *errorBase);

     Bool XDGAQueryVersion(
	 Display *dpy,
	 int *majorVersion,
	 int *minorVersion);

     XDGAMode *XDGAQueryModes(
	 Display *dpy,
	 int screen,
	 int *num);

     XDGADevice *XDGASetMode(
	 Display *dpy,
	 int screen,
	 int mode);

     Bool XDGAOpenFramebuffer(
	 Display *dpy,
	 int screen);

     void XDGACloseFramebuffer(
	 Display *dpy,
	 int screen);

     void XDGASetViewport(
	 Display *dpy,
	 int screen,
	 int x,
	 int y,
	 int flags);

     void XDGAInstallColormap(
	 Display *dpy,
	 int screen,
	 Colormap cmap);

     Colormap XDGACreateColormap(
	 Display *dpy,
	 int screen,
	 XDGADevice *device,
	 int alloc);

     void XDGASelectInput(
	 Display *dpy,
	 int screen,
	 long event_mask);

     void XDGAFillRectangle(
	 Display *dpy,
	 int screen,
	 int x,
	 int y,
	 unsigned int width,
	 unsigned int height,
	 unsigned long color);

     void XDGACopyArea(
	 Display *dpy,
	 int screen,
	 int srcx,
	 int srcy,
	 unsigned int width,
	 unsigned int height,
	 int dstx,
	 int dsty);

     void XDGACopyTransparentArea(
	 Display *dpy,
	 int screen,
	 int srcx,
	 int srcy,
	 unsigned int width,
	 unsigned int height,
	 int dstx,
	 int dsty,
	 unsigned long key);

     int XDGAGetViewportStatus(
	 Display *dpy,
	 int screen);

     void XDGASync(
	 Display *dpy,
	 int screen);

     Bool XDGASetClientVersion(
	 Display *dpy);

     void XDGAChangePixmapMode(
	 Display *dpy,
	 int screen,
	 int *x,
	 int *y,
	 int mode);

     void XDGAKeyEventToXKeyEvent(
	 XDGAKeyEvent *dk,
	 XKeyEvent *xk);

DESCRIPTION
     The XFree86-DGA extension is an X server extension for allowing client pro-
     grams direct access to the video frame buffer.  This is a brief description
     of the programming interface for version 2.0 of the XFree86-DGA extension.

     XFree86-DGA  is  not  intended  as a direct rendering API, but rather, as a
     mechanism to "get the X Server out of the way" so that  some  other  direct
     rendering API can have full access to the hardware.  With this in mind, DGA
     does provide clients some direct access to the hardware without requiring a
     separate  rendering API, but this access is limited to direct linear frame-
     buffer access.

     Most of the reasons for the XFree86-DGA extension's existence are now  bet-
     ter served in other ways.	Further development of this extension is not ex-
     pected,  and  it  may be deprecated in a future release.  The features that
     continue to be useful will either be provided through other existing mecha-
     nisms, or through an extension that address those needs more specifically.

     XFree86-DGA is initialized by passing a number  corresponding  to	a  valid
     XDGAMode  to  XDGASetMode().   Clients  can  get a list of valid modes from
     XDGAQueryModes().	Each XDGAMode corresponds  to  a  different  framebuffer
     layout.

     XDGAQueryModes() returns a pointer to an array of XDGAModes which are valid
     for the given screen.  num is the number of elements in the array.  The re-
     turned array can be freed with XFree(3).  The XDGAMode structure is as fol-
     lows:

     typedef struct {
	int num;
	char *name;
	float verticalRefresh;
	int flags;
	int imageWidth;
	int imageHeight;
	int pixmapWidth;
	int pixmapHeight;
	int bytesPerScanline;
	int byteOrder;
	int depth;
	int bitsPerPixel;
	unsigned long redMask;
	unsigned long greenMask;
	unsigned long blueMask;
	short visualClass;
	int viewportWidth;
	int viewportHeight;
	int xViewportStep;
	int yViewportStep;
	int maxViewportX;
	int maxViewportY;
	int viewportFlags;
	int reserved1;
	int reserved2;
     } XDGAMode;

     num     A	unique	identifying  number (num > 0) for the mode.  This is the
	     number referenced when initializing the mode.

     name    The name of the corresponding modeline as given in the xorg.conf(5)
	     file.

     verticalRefresh
	     The vertical refresh rate for the modeline (in Hz).

     flags   Any of the following may be OR'd together:

	     XDGAConcurrentAccess
		 Indicates that concurrent client/server access  to  the  frame-
		 buffer  is possible.  If this flag is not set it is very impor-
		 tant to call XDGASync() before directly  accessing  the  frame-
		 buffer  if  a	call  to XDGAFillRectangle(), XDGACopyArea(), or
		 XDGACopyTransparentArea() or any Xlib	rendering  function  has
		 been made prior to such accesses.

	     XDGASolidFillRect
		 Indicates that XDGAFillRectangle() is supported.

	     XDGABlitRect
		 Indicates that XDGACopyArea() is supported.

	     XDGABlitTransRect
		 Indicates that XDGACopyTransparentArea() is supported.

	     XDGAPixmap
		 Indicates  that a Pixmap will be returned when the mode is ini-
		 tialized.  This means that rendering with Xlib is possible  for
		 this mode.

	     XDGAInterlaced

	     XDGADoublescan
		 Indicates that the mode is an interlaced or doublescan mode.

     imageWidth

     imageHeight
	     The  width  and  height  of  the framebuffer area accessible by the
	     client.  This rectangle is always justified to the upper  left-hand
	     corner.

     pixmapWidth

     pixmapHeight
	     The  width  and  height of the framebuffer area accessible by Xlib.
	     This rectangle is always justified to the upper  left-hand  corner.
	     These  fields  are  only valid if the XDGAPixmap flag is set in the
	     flags field.

     bytesPerScanline
	     The pitch of the framebuffer in bytes.

     byteOrder
	     MSBFirst or LSBFirst.

     depth   The number of bits in each pixel which contain usable data.

     bitsPerPixel
	     The number of bits taken up by each pixel.

     redMask

     greenMask

     blueMask
	     The RGB masks.  These do not apply to color-indexed modes.

     visualClass
	     TrueColor, PseudoColor, DirectColor, etc.

     viewportWidth

     viewportHeight
	     The dimensions of the portion of the framebuffer which will be dis-
	     played on the screen.

     xViewportStep

     yViewportStep
	     The granularity of the x,y viewport positioning possible  with  the
	     XDGASetViewport() function.

     maxViewportX

     maxViewportY
	     The  maximum  x and y positions possible with the XDGASetViewport()
	     function.

     viewportFlags
	     Any of the following may be OR'd together

	     XDGAFlipRetrace
		 Indicates that the hardware can  switch  viewports  during  the
		 vertical retrace.

	     XDGAFlipImmediate
		 Indicates  that  the  hardware can switch viewports immediately
		 without waiting for the vertical retrace.

     XDGASetMode() initialises the XDGAMode corresponding to num.  To  exit  DGA
     mode and return to normal server operation, call XDGASetMode() with num set
     to  zero.	 XDGASetMode() returns a pointer to an XDGADevice if successful.
     The XDGADevice can be freed with XFree(3).  The XDGADevice structure is  as
     follows:

     typedef struct {
	XDGAMode mode;
	unsigned char *data;
	Pixmap pixmap;
     } XDGADevice;

     mode    The  XDGAMode  structure,	identical to the information returned by
	     XDGAQueryModes().

     data    If direct framebuffer access is desired and  possible,  this  field
	     will  contain  a  pointer to the mapped framebuffer memory.  Gener-
	     ally, this field will be  zero  unless  a	call  to  XDGAOpenFrame-
	     buffer() is made prior to initialization of the mode.

     pixmap  If  the  mode supports Xlib rendering as indicated by XDGAPixmap in
	     the flags field, this will contain a  Pixmap  handle  suitable  for
	     passing  as  the  drawable  argument to Xlib functions.  This field
	     will be zero if Xlib rendering is not supported.

     XDGAQueryExtension() checks for the presence of the extension  and  returns
     the event and error bases.

     XDGAQueryVersion() returns the XFree86-DGA major and minor version numbers.

     XDGAOpenFramebuffer() maps the framebuffer memory.  The client needs suffi-
     cient  privileges	to  be able to do this.  XDGAOpenFramebuffer() should be
     called prior to initializing a DGA mode if direct framebuffer access is de-
     sired for that mode.  XDGAOpenFramebuffer() does not need to be  called  if
     direct framebuffer access is not required.  If the framebuffer is opened,

     XDGACloseFramebuffer()  should  be called prior to client exit to unmap the
     memory.

     XDGAChangePixmapMode() can be used to change between two  pixmap  sizes  in
     cases where a Pixmap is available for Xlib rendering.  The following values
     for the mode parameter are available:

	     XDGAPixmapModeLarge
		 The  pixmap size is defined by the pixmapWidth and pixmapHeight
		 fields in the XDGAMode structure.  The x and y values	are  ig-
		 nored in this case.

	     XDGAPixmapModeSmall
		 The  pixmap  size  is	defined  by  the viewportWidth and view-
		 portHeight fields in the XDGAMode structure.  In this mode, the
		 x and y values specify where in  the  framebuffer  this  pixmap
		 rectangle  is	located.   It  may be placed anywhere within the
		 Xlib  renderable  region  described  by  the  pixmapWidth   and
		 pixmapHeight  fields  in  the XDGAMode.  The x and y values re-
		 turned are the resultant location of the pixmap and may be dif-
		 ferent from the requested x,y location due to platform specific
		 alignment constraints.  All Xlib rendering is clipped	to  this
		 pixmap rectangle.

     XDGASetViewport()	sets  the  upper  left-hand  corner  of the rectangle of
     framebuffer that is to be displayed on the screen.  Not all  locations  may
     be  supported  by the hardware and requested locations will be adjusted ac-
     cording to the xViewportStep and yViewportStep fields in the XDGAMode.

     flags can be XDGAFlipRetrace or XDGAFlipImmediate to  adjust  the	viewport
     location  at  the	next vertical retrace or immediately.  Values other than
     the supported values advertised in the mode's viewportFlags field will  re-
     sult  in  hardware-specific default behavior.  XDGAFlipImmediate will block
     until the flip is completed.  XDGAFlipRetrace will generally NOT  block  so
     it  is  necessary	to  monitor the viewport status with XDGAGetViewportSta-
     tus().  XDGAFlipImmediate requests during pending XDGAFlipRetrace	requests
     will be ignored.

     XDGAGetViewportStatus() keeps track of the XDGASetViewport() requests still
     pending.	The  return value of the function will have consecutive bits set
     (LSB justified), each bit representing a pending viewport change.	For  ex-
     ample:

	  while (XDGAGetViewportStatus(dpy, screen));

     waits for all pending viewport changes to finish.

	  while (0x2 & XDGAGetViewportStatus(dpy, screen));

     waits until all but the last viewport changes have completed.

     XDGACreateColormap() is similar to the Xlib function XCreateColormap(3) ex-
     cept that it takes an XDGADevice as an argument instead of a Window and Vi-
     sual.  Though XCreateColormap(3) may create usable colormaps in some cases,
     XDGACreateColormap()  is the preferred method for creating colormaps in DGA
     since there may not be an advertised visual compatible with the DGA device.

     XDGAInstallColormap() must be used to install colormaps in DGA mode.   XIn-
     stallColormap(3) will not work.

     XDGASelectInput() enables DGA's own event mechanism.  This function is sim-
     ilar to XSelectInput(3), and all Xlib Key, Button and Motion masks are sup-
     ported.  The following DGA events are defined:

     typedef struct {
	int type;	      /* ButtonPress or ButtonRelease + the DGA event base*/
	unsigned long serial; /* # or last request processed by the server */
	Display *display;     /* Display the event was read from */
	int screen;	      /* The screen number the event came from */
	Time time;	      /* milliseconds */
	unsigned int state;   /* key or button mask */
	unsigned int button;  /* detail */
     } XDGAButtonEvent;

     typedef struct {
	int type;	      /* KeyPress or KeyRelease + the DGA event base*/
	unsigned long serial; /* # or last request processed by the server */
	Display *display;     /* Display the event was read from */
	int screen;	      /* The screen number the event came from */
	Time time;	      /* milliseconds */
	unsigned int state;   /* key or button mask */
	unsigned int keycode; /* detail */
     } XDGAKeyEvent;

     typedef struct {
	int type;	      /* MotionNotify + the DGA event base*/
	unsigned long serial; /* # or last request processed by the server */
	Display *display;     /* Display the event was read from */
	int screen;	      /* The screen number the event came from */
	Time time;	      /* milliseconds */
	unsigned int state;   /* key or button mask */
	int dx; 	      /* relative pointer motion */
	int dy; 	      /* relative pointer motion */
     } XDGAMotionEvent;

     XDGAKeyEventToXKeyEvent()	is  a helper function to translate XDGAKeyEvents
     into XKeyEvents suitable for use with XLookupKeysym(3).

     XDGAFillRectangle(), XDGACopyArea(), and XDGACopyTransparentArea() are  in-
     cluded  with some reservation since DGA is not intended as a rendering API.
     These are merely convenience routines and are  optionally	supported.   The
     associated  flags	will be set in the XDGAMode's flags field if these func-
     tions are supported.  These functions will be no-ops  otherwise.	They  do
     not  provide direct access to the hardware, but are simply context-less op-
     erations performed by the server.

     XDGASync() blocks until all server rendering to the framebuffer  completes.
     If  Xlib  or  the	3 rendering functions above are used, XDGASync() must be
     called before the client directly accesses the framebuffer  as  the  server
     rendering is asynchronous with the client and may have not completed.  This
     is  especially important if the XDGAConcurrentAccess flag is not set in the
     XDGAMode's flags field since concurrent access by the server and client may
     result in a system lockup.

SEE ALSO
     Xorg(1), xorg.conf(5)

AUTHORS
     XFree86-DGA Version 2 was written by Mark Vojkovich.
     Version 1 was written by Jon Tombs, Harm Hanemaayer, Mark Vojkovich.

libXxf86dga 1.1.7		   2011-05-17				 XDGA(3)

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