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XkbForceBell(3) 		  XKB FUNCTIONS 		 XkbForceBell(3)

NAME
     XkbForceBell - Overrides user preference settings for audible bells to ring
     the bell on the default keyboard

SYNOPSIS
     Bool XkbForceBell (Display *display, int percent);

ARGUMENTS
     display
	    connection to the X server

     percent
	    volume for the bell, which can range from -100 to 100 inclusive

DESCRIPTION
     The core X protocol allows only applications to explicitly sound the system
     bell  with a given duration, pitch, and volume. Xkb extends this capability
     by allowing clients to attach symbolic  names  to	bells,	disable  audible
     bells,  and  receive  an  event whenever the keyboard bell is rung. For the
     purposes of this document, the audible bell is defined  to  be  the  system
     bell,  or	the default keyboard bell, as opposed to any other audible sound
     generated elsewhere in the system.  You can ask  to  receive  XkbBellNotify
     events when any client rings any one of the following:

     *	  The default bell

     *	  Any  bell on an input device that can be specified by a bell_class and
	  bell_id pair

     *	  Any bell specified only by an  arbitrary  name.  (This  is,  from  the
	  server's  point  of  view,  merely  a name, and not connected with any
	  physical sound-generating device. Some client application must  gener-
	  ate the sound, or visual feedback, if any, that is associated with the
	  name.)

     You  can also ask to receive XkbBellNotify events when the server rings the
     default bell or if any client has requested events only (without  the  bell
     sounding) for any of the bell types previously listed.

     You can disable audible bells on a global basis. For example, a client that
     replaces  the  keyboard bell with some other audible cue might want to turn
     off the AudibleBell control to prevent the server from  also  generating  a
     sound  and avoid cacophony. If you disable audible bells and request to re-
     ceive XkbBellNotify events, you can generate feedback  different  from  the
     default bell.

     You  can,	however,  override the AudibleBell control by calling one of the
     functions that force the ringing of a bell in spite of the setting  of  the
     AudibleBell control - XkbForceDeviceBell or XkbForceBell.	In this case the
     server does not generate a bell event.

     Just  as  some  keyboards	can  produce keyclicks to indicate when a key is
     pressed or repeating, Xkb can provide feedback for the  controls  by  using
     special  beep  codes.  The AccessXFeedback control is used to configure the
     specific types of operations that generate feedback.

     Bell Names

     You can associate a name to an act of ringing a bell by converting the name
     to an Atom and then using this name when you call the functions  listed  in
     this chapter. If an event is generated as a result, the name is then passed
     to  all  other  clients  interested in receiving XkbBellNotify events. Note
     that these are arbitrary names and that there is no binding to any  sounds.
     Any  sounds  or  other effects (such as visual bells on the screen) must be
     generated by a client application upon receipt of the bell event containing
     the name. There is no default name  for  the  default  keyboard  bell.  The
     server  does generate some predefined bells for the AccessX controls. These
     named bells are shown in the Table 1; the name  is  included  in  any  bell
     event sent to clients that have requested to receive XkbBellNotify events.

		       Table 1 Predefined Bells
     --------------------------------------------------------------
     Action					Named Bell
     --------------------------------------------------------------
     Indicator turned on			AX_IndicatorOn
     Indicator turned off			AX_IndicatorOff
     More than one indicator changed state	AX_IndicatorChange
     Control turned on				AX_FeatureOn
     Control turned off 			AX_FeatureOff
     More than one control changed state	AX_FeatureChange
     SlowKeys  and  BounceKeys	about  to  be	AX_SlowKeysWarning
     turned on or off
     SlowKeys key pressed			AX_SlowKeyPress
     SlowKeys key accepted			AX_SlowKeyAccept
     SlowKeys key rejected			AX_SlowKeyReject
     Accepted SlowKeys key released		AX_SlowKeyRelease
     BounceKeys key rejected			AX_BounceKeyReject
     StickyKeys key latched			AX_StickyLatch
     StickyKeys key locked			AX_StickyLock
     StickyKeys key unlocked			AX_StickyUnlock

     Audible Bells

     Using Xkb you can generate bell events that do  not  necessarily  ring  the
     system  bell.  This is useful if you need to use an audio server instead of
     the system beep. For example, when an audio client starts, it could disable
     the audible bell (the  system  bell)  and	then  listen  for  XkbBellNotify
     events. When it receives a XkbBellNotify event, the audio client could then
     send a request to an audio server to play a sound.

     You can control the audible bells feature by passing the XkbAudibleBellMask
     to  XkbChangeEnabledControls.  If you set XkbAudibleBellMask on, the server
     rings the system bell when a bell event occurs. This is the default. If you
     set XkbAudibleBellMask off and a bell event occurs,  the  server  does  not
     ring the system bell unless you call XkbForceDeviceBell or XkbForceBell.

     Audible bells are also part of the per-client auto-reset controls.

     Bell Functions

     Use  the  functions described in this section to ring bells and to generate
     bell events.

     The input extension has two types of feedbacks that can  generate	bells  -
     bell  feedback and keyboard feedback. Some of the functions in this section
     have bell_class and bell_id parameters; set them as follows: Set bell_class
     to BellFeedbackClass or KbdFeedbackClass. A device can have more  than  one
     feedback  of  each  type;	set  bell_id  to the particular bell feedback of
     bell_class type.

     Table 2 shows the conditions that cause a bell to sound or an  XkbBellNoti-
     fyEvent to be generated when a bell function is called.

		  Table 2 Bell Sounding and Bell Event Generating
     --------------------------------------------------------------------------
     Function called	  AudibleBell	Server sounds a bell   Server sends an
     XkbBellNotifyEvent
     --------------------------------------------------------------------------
     XkbDeviceBell	  On		Yes		       Yes
     XkbDeviceBell	  Off		No		       Yes
     XkbBell		  On		Yes		       Yes
     XkbBell		  Off		No		       Yes
     XkbDeviceBellEvent   On or Off	No		       Yes
     XkbBellEvent	  On or Off	No		       Yes
     XkbDeviceForceBell   On or Off	Yes		       No
     XkbForceBell	  On or Off	Yes		       No

     If a compatible keyboard extension isn't present in the X server, XkbForce-
     Bell  calls XBell with the specified display and percent and returns False.
     Otherwise, XkbForceBell calls XkbForceDeviceBell with the specified display
     and  percent,  device_spec  =XkbUseCoreKbd,  bell_class  =  XkbDfltXIClass,
     bell_id  =  XkbDfltXIId,  window  = None, and name = NULL, and returns what
     XkbForceDeviceBell returns.

     XkbForceBell does not cause an XkbBellNotify event.

     You can call XkbBell without first initializing the keyboard extension.

RETURNS VALUES
     False	    The XkbForceBell function returns False  when  a  compatible
		    keyboard extension isn't present in the X server.

STRUCTURES
     Xkb generates XkbBellNotify events for all bells except for those resulting
     from  calls  to XkbForceDeviceBell and XkbForceBell.  To receive XkbBellNo-
     tify events under all possible conditions, pass XkbBellNotifyMask	in  both
     the bits_to_change and values_for_bits parameters to XkbSelectEvents.

     The  XkbBellNotify  event has no event details. It is either selected or it
     is not.  However, you can call XkbSelectEventDetails using XkbBellNotify as
     the event_type and specifying XkbAllBellEventsMask  in  bits_to_change  and
     values_for_bits.  This has the same effect as a call to XkbSelectEvents.

     The structure for the XkbBellNotify event type contains:

	typedef struct _XkbBellNotify {
	    int 	   type;	/* Xkb extension base event code */
	    unsigned long  serial;	/* X server serial number for event */
	    Bool	   send_event;	/* True => synthetically generated */
	    Display *	   display;	/* server connection where event generated */
	    Time	   time;	/* server time when event generated */
	    int 	   xkb_type;	/* XkbBellNotify */
	    unsigned int   device;	/* Xkb device ID, will not be XkbUseCoreKbd */
	    int 	   percent;	/* requested volume as % of max */
	    int 	   pitch;	/* requested pitch in Hz */
	    int 	   duration;	/* requested duration in microseconds */
	    unsigned int   bell_class;	/* X input extension feedback class */
	    unsigned int   bell_id;	/* X input extension feedback ID */
	    Atom	   name;	/* "name" of requested bell */
	    Window	   window;	/* window associated with event */
	    Bool	   event_only;	/* False -> the server did not produce a beep */
	} XkbBellNotifyEvent;

     If  your  application  needs to generate visual bell feedback on the screen
     when it receives a bell event, use the window ID in the XkbBellNotifyEvent,
     if present.

SEE ALSO
     XBell(3), XkbBell(3),  XkbChangeEnabledControls(3),  XkbForceDeviceBell(3),
     XkbSelectEventDetails(3), XkbSelectEvents(3)

X Version 11			  libX11 1.8.13 		 XkbForceBell(3)

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