Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
cdk_buttonbox(3)		  Library calls 		cdk_buttonbox(3)

NAME
     cdk_buttonbox - Cdk buttonbox widget

SYNOPSIS
     cc [ flag ... ] file ...  -lcdk [ library ... ]

     #include <cdk.h>

     int activateCDKButtonbox (
		    CDKBUTTONBOX *buttonbox,
		    chtype * actions);

     void destroyCDKButtonbox (
		    CDKBUTTONBOX *buttonbox);

     void drawCDKButtonbox (
		    CDKBUTTONBOX *buttonbox,
		    boolean box);

     void drawCDKButtonboxButtons (
		    CDKBUTTONBOX *buttonbox);

     void eraseCDKButtonbox (
		    CDKBUTTONBOX *buttonbox);

     boolean getCDKButtonboxBox (
		    CDKBUTTONBOX *buttonbox);

     int getCDKButtonboxButtonCount (
		    CDKBUTTONBOX *buttonbox);

     int getCDKButtonboxCurrentButton (
		    CDKBUTTONBOX *buttonbox);

     chtype getCDKButtonboxHighlight (
		    CDKBUTTONBOX *buttonbox);

     int injectCDKButtonbox (
		    CDKBUTTONBOX *buttonbox,
		    chtype input);

     void moveCDKButtonbox (
		    CDKBUTTONBOX *buttonbox,
		    int xpos,
		    int ypos,
		    boolean relative,
		    boolean refresh);

     CDKBUTTONBOX *newCDKButtonbox (
		    CDKSCREEN *cdkscreen,
		    int xpos,
		    int ypos,
		    int height,
		    int width,
		    const char * title,
		    int rows,
		    int cols,
		    CDK_CONST char ** buttons,
		    int buttonCount,
		    chtype highlight,
		    boolean box,
		    boolean shadow);

     void positionCDKButtonbox (
		    CDKBUTTONBOX *buttonbox);

     void setCDKButtonbox (
		    CDKBUTTONBOX *buttonbox,
		    chtype highlight,
		    boolean box);

     void setCDKButtonboxBackgroundAttrib (
		    CDKBUTTONBOX *buttonbox,
		    chtype attribute);

     void setCDKButtonboxBackgroundColor (
		    CDKBUTTONBOX *buttonbox,
		    const char * color);

     void setCDKButtonboxBox (
		    CDKBUTTONBOX *buttonbox,
		    boolean box);

     void setCDKButtonboxBoxAttribute (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxCurrentButton (
		    CDKBUTTONBOX *buttonbox,
		    int button);

     void setCDKButtonboxHighlight (
		    CDKBUTTONBOX *buttonbox,
		    chtype highlight);

     void setCDKButtonboxHorizontalChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxLLChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxLRChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxPostProcess (
		    CDKBUTTONBOX *buttonbox,
		    PROCESSFN callback,
		    void * data);

     void setCDKButtonboxPreProcess (
		    CDKBUTTONBOX *buttonbox,
		    PROCESSFN callback,
		    void * data);

     void setCDKButtonboxULChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxURChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

     void setCDKButtonboxVerticalChar (
		    CDKBUTTONBOX *buttonbox,
		    chtype character);

DESCRIPTION
     The  Cdk buttonbox widget creates a buttonbox box with a message and a var-
     ied number of buttons to choose from.  The following  functions  create  or
     manipulate the Cdk buttonbox box widget.

AVAILABLE FUNCTIONS
     activateCDKButtonbox
	  activates  the  buttonbox  widget  and lets the user interact with the
	  widget.

	  *   The parameter buttonbox is a pointer to a non-NULL buttonbox  wid-
	      get.

	  *   If  the  actions	parameter  is  passed with a non-NULL value, the
	      characters in the array will be injected into the widget.

	      To activate the widget interactively pass in a  NULL  pointer  for
	      actions.

	  If  the  character entered into this widget is RETURN or TAB then this
	  function will return a value from 0 to the number of buttons -1,  rep-
	  resenting the button selected.  It will also set the widget data exit-
	  Type to vNORMAL.

	  If  the  character entered into this widget was ESCAPE then the widget
	  will return a value of -1 and the widget data exitType will be set  to
	  vESCAPE_HIT.

     destroyCDKButtonbox
	  removes  the widget from the screen and releases any memory the object
	  used.

     drawCDKButtonbox
	  draws the buttonbox widget on the screen.

	  If the box parameter is true, the widget is drawn with a box.

     drawCDKButtonboxButtons
	  draws the buttons.

     eraseCDKButtonbox
	  removes the widget from the screen.  This does NOT destroy the widget.

     getCDKButtonboxBox
	  returns true if the widget will be drawn with a box around it.

     getCDKButtonboxButtonCount
	  returns the number of buttons in the button box.

     getCDKButtonboxCurrentButton
	  returns the current button-number.

     getCDKButtonboxHighlight
	  returns the highlight attribute of the widget.

     injectCDKButtonbox
	  injects a single character into the widget.

	  *   The parameter buttonbox is a pointer to a non-NULL buttonbox  wid-
	      get.

	  *   The  parameter  character is the character to inject into the wid-
	      get.

	  The return value and side-effect (setting the  widget  data  exitType)
	  depend upon the injected character:

	  RETURN or TAB
		 the function returns a value ranging from zero to one less than
		 the  number  of buttons, representing the button selected.  The
		 widget data exitType is set to vNORMAL.

	  ESCAPE
		 the function returns -1.  vESCAPE_HIT.  The widget  data  exit-
		 Type is set to vESCAPE_HIT.

	  Otherwise
		 unless  modified  by preprocessing, postprocessing or key bind-
		 ings, the function returns -1.  The widget data exitType is set
		 to vEARLY_EXIT.

     moveCDKButtonbox
	  moves the given widget to the given position.

	  *   The parameters xpos and ypos are the new position of the widget.

	      The parameter xpos may be an integer or  one  of	the  pre-defined
	      values TOP, BOTTOM, and CENTER.

	      The  parameter  ypos  may  be an integer or one of the pre-defined
	      values LEFT, RIGHT, and CENTER.

	  *   The parameter relative states whether the xpos/ypos pair is a rel-
	      ative move or an absolute move.

	      For example, if xpos = 1 and ypos = 2 and relative  =  TRUE,  then
	      the  widget would move one row down and two columns right.  If the
	      value of relative was FALSE, then the widget would move to the po-
	      sition (1,2).

	      Do not use the values TOP, BOTTOM, LEFT,	RIGHT,	or  CENTER  when
	      relative = TRUE.	(weird things may happen).

	  *   The  final  parameter  refresh  is  a  boolean  value which states
	      whether the widget will get refreshed after the move.

     newCDKButtonbox
	  creates a pointer to a buttonbox widget.  Parameters:

	  screen
	       is the screen you wish this widget to be placed in.

	  xpos
	       controls the placement of the object along the  horizontal  axis.
	       It  may	be  an	integer  or  one of the pre-defined values LEFT,
	       RIGHT, and CENTER.

	  ypos
	       controls the placement of the object along the vertical axis.  It
	       be an integer value or one of the pre-defined values TOP, BOTTOM,
	       and CENTER.

	  height and

	  width
	       control the height and width of the widget.

	  title
	       is the title of the widget.

	  rows
	       is the number of rows of buttons.

	  cols
	       sets the number of columns.

	  buttons
	       is an array containing the button labels.

	  buttonCount
	       is the number of elements in the buttons array.

	  highlight
	       is the attribute of the currently highlighted button.

	  box  is true if the widget should be drawn with a box around it.

	  shadow
	       turns the shadow on or off around this widget.

	  If the widget could not be created then a NULL pointer is returned.

     positionCDKButtonbox
	  allows the user to move the widget around  the  screen  via  the  cur-
	  sor/keypad keys.  See cdk_position (3) for key bindings.

     setCDKButtonbox
	  lets	the  programmer modify certain elements of an existing buttonbox
	  widget.

	  The parameter names correspond to the same parameter names  listed  in
	  the newCDKButtonbox function.

     setCDKButtonboxBackgroundAttrib
	  sets the background attribute of the widget.

	  The parameter attribute is a curses attribute, e.g., A_BOLD.

     setCDKButtonboxBackgroundColor
	  sets the background color of the widget.

	  The  parameter color is in the format of the Cdk format strings.  (See
	  cdk_display).

     setCDKButtonboxBox
	  sets true if the widget will be drawn with a box around it.

     setCDKButtonboxBoxAttribute
	  sets the attribute of the box.

     setCDKButtonboxCurrentButton
	  sets the current button-number for the box.

     setCDKButtonboxHighlight
	  sets the highlight attribute of the selected button.

     setCDKButtonboxHorizontalChar
	  sets the horizontal drawing character for the box to the given charac-
	  ter.

     setCDKButtonboxLLChar
	  sets the lower left hand corner of the widget's box to the given char-
	  acter.

     setCDKButtonboxLRChar
	  sets the lower right hand corner of the  widget's  box  to  the  given
	  character.

     setCDKButtonboxPostProcess
	  allows  the  user to have the widget call a function after the key has
	  been applied to the widget.

	  The parameter function is the callback function.  (See cdk_process).

     setCDKButtonboxPreProcess
	  allows the user to have the widget call a function after a key is  hit
	  and before the key is applied to the widget.

	  The parameter function is the callback function.  (See cdk_process).

     setCDKButtonboxULChar
	  sets the upper left hand corner of the widget's box to the given char-
	  acter.

     setCDKButtonboxURChar
	  sets	the  upper  right  hand  corner of the widget's box to the given
	  character.

     setCDKButtonboxVerticalChar
	  sets the vertical drawing character for the box to the  given  charac-
	  ter.

KEY BINDINGS
     When  the	widget is activated there are several default key bindings which
     will help the user enter or manipulate the information quickly.   The  fol-
     lowing table outlines the keys and their actions for this widget.

	   +---------------------+-------------------------------------+
	   | Key	  Action |				       |
	   +---------------------+-------------------------------------+
	   +---------------------+-------------------------------------+
	   | Left Arrow 	 | Selects  the  button to the left of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Right Arrow	 | Selects the button to the right  of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Tab		 | Selects  the button to the right of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Space		 | Selects the button to the right  of |
	   |			 | the current button.		       |
	   +---------------------+-------------------------------------+
	   | Return		 | Exits  the  widget  and returns the |
	   |			 | index of the selected button.  This |
	   |			 | also sets the widget data  exitType |
	   |			 | to vNORMAL.			       |
	   +---------------------+-------------------------------------+
	   | Tab		 | Exits  the  widget  and returns the |
	   |			 | index of the selected button.  This |
	   |			 | also sets the widget data  exitType |
	   |			 | to vNORMAL.			       |
	   +---------------------+-------------------------------------+
	   | Escape		 | Exits  the  widget  and returns -1. |
	   |			 | This  also  sets  the  widget  data |
	   |			 | exitType to vESCAPE_HIT.	       |
	   +---------------------+-------------------------------------+
	   | Ctrl-L		 | Refreshes the screen.	       |
	   +---------------------+-------------------------------------+

SEE ALSO
     cdk(3),  cdk_binding(3),  cdk_display(3),	cdk_position(3), cdk_process(3),
     cdk_screen(3)

				   2024-03-28			cdk_buttonbox(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=activateCDKButtonbox&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help