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al_get_def...der_source(3)  Library Functions Manual  al_get_def...der_source(3)

NAME
     al_get_default_shader_source - Allegro 5 API

SYNOPSIS
	    #include <allegro5/allegro.h>

	    char const *al_get_default_shader_source(ALLEGRO_SHADER_PLATFORM platform,
	       ALLEGRO_SHADER_TYPE type)

DESCRIPTION
     Returns  a string containing the source code to Allegro's default vertex or
     pixel shader appropriate for the passed platform.	The  ALLEGRO_SHADER_AUTO
     value  means  GLSL  is  used if OpenGL is being used otherwise HLSL.  ALLE-
     GRO_SHADER_AUTO requires that there is a current display set on the calling
     thread.  This function can return NULL if Allegro was built without support
     for shaders of the selected platform.

SINCE
     5.1.6

SEE ALSO
     al_attach_shader_source(3)

Allegro reference manual			      al_get_def...der_source(3)

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