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al_use_shader(3)	    Library Functions Manual		al_use_shader(3)

NAME
     al_use_shader - Allegro 5 API

SYNOPSIS
	    #include <allegro5/allegro.h>

	    bool al_use_shader(ALLEGRO_SHADER *shader)

DESCRIPTION
     Uses  the	shader	for  subsequent drawing operations on the current target
     bitmap.  Pass NULL to stop using any shader on the current target bitmap.

     Returns true on success.  Otherwise returns false, e.g. because the  shader
     is incompatible with the target bitmap.

SINCE
     5.1.6

SEE ALSO
     al_destroy_shader(3),   al_set_shader_sampler(3),	al_set_shader_matrix(3),
     al_set_shader_int(3),    al_set_shader_float(3),	  al_set_shader_bool(3),
     al_set_shader_int_vector(3),   al_set_shader_float_vector(3),   al_get_cur-
     rent_shader(3)

Allegro reference manual					al_use_shader(3)

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