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alert(3)			 Allegro manual 			alert(3)

NAME
     alert - Displays a popup alert box. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     int alert(const char *s1, *s2, *s3, const char *b1, *b2, int c1, c2);

DESCRIPTION
     Displays  a  popup  alert	box, containing three lines of text (s1-s3), and
     with either one or two buttons. The text for these  buttons  is  passed  in
     `b1'  and	`b2'  (`b2' may be NULL), and the keyboard shortcuts in `c1' and
     `c2' as ASCII value. Example:

	if (!exists(CONFIG_FILE))
	   alert(CONFIG_FILE, "not found.", "Using defaults.",
		 "&Continue", NULL, 'c', 0);

RETURN VALUE
     Returns 1 or 2 depending on which button was clicked. If the alert is  dis-
     missed  by  pressing  ESC when ESC is not one of the keyboard shortcuts, it
     treats it as a click on the second button (this is consistent with the com-
     mon "Ok", "Cancel" alert).

SEE ALSO
     alert3(3), gui_fg_color(3), exgui(3), expackf(3), exspline(3)

Allegro 			  version 4.4.3 			alert(3)

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