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BEH_DEBUG(3)			  BHL functions 		    BEH_DEBUG(3)

NAME
     beh_debug - BEH structures displayer-debugger

SYNOPSIS
     void beh_debug (pnt, type)
     void *pnt;
     char *type;

PARAMETERS
     pnt       pointer of the structure to be displayed

     type      name  of  the  structure to be displayed. type can be any of "be-
	       fig", "beout", "bereg", "bemsg", "bepor", "begen", "berin",  "be-
	       bus",  "beaux",	"bebux",  "biabl",  "binode", "beder", "bequad",
	       "abl", "integer", "long", "short", "character", "ptype", "chain"

DESCRIPTION
     When called, beh_debug() displaies  the  structure  pointed  by  pnt  then,
     prints the line:

	    COMMAND   >>

     and waits for a command being entered by the user. If pnt is a NULL pointer
     or type doesn't represent a known structure, beh_debug() exits without mak-
     ing any action.

     To  display the structure, beh_debug() prints a line per field. Fields con-
     taining immediate value (integer, character, string, ...) are displayed  in
     the following form:

	    name_of_the_field  :  value_of_the_field

     Fields  containing a pointer are marked by the symbol ->. If the field con-
     tains a NULL pointer, the field is displayed as:

	    -> name_of_the_field  :

     In the other case, beh_debug() prints :

	    -> name_of_the_field  :  available

     Two kinds of command are accepted by the displayer.

     A command can be the name of a field containing a pointer. The  command  is
     accepted  only  if  the  pointer  is not a NULL pointer (field displayed as
     "available"). When the debugger receives such a command,  it  first  pushes
     the current structure on its stack then, displaies the structure pointed by
     the named field.

     The second kind of commands are predefined commands :

	    _exit     to exit from the debugger

	    _up       to return to the previous structure

	    _stop     to put a stop mark on the current structure

	    _top      to return to the first structure (pointed by pnt)

	    _back     to return to the last structure marked with a stop mark

	    _save     to  save	the current structure in a static table. At most
		      10 structures may be saved. (example : "_save 1" saves the
		      current structure in the entry number ! of the table)

	    _jump     to  jump	to  a  saved  structure  (example  :  "_jump  1"
		      dislpaies  the etructure save in the entry number 1 of the
		      table).

	    _display  displaies a field under a given format. (example :  "_dis-
		      play  next  integer"  displaies the field named next as an
		      integer).

     In addition to these commands, the command . (dot) can be	used  to  repete
     the last command.

EXAMPLE
     #include <beh109.h>
     struct beout *beout_pnt;

     beh_debug (beout_pnt , "beout");

NOTES
     beh_debug() uses an internal stack. The message "stack overflow" is printed
     if too many structures have been pushed on the stack.

SEE ALSO
     beh(3)

ASIM/LIP6			 October 1, 1997		    BEH_DEBUG(3)

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