Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
BLENDER(1)		     General Commands Manual		      BLENDER(1)

NAME
     blender - a full-featured 3D application

SYNOPSIS
     blender [args ...] [file] [args ...]

DESCRIPTION
     blender  is a full-featured 3D application. It supports the entirety of the
     3D pipeline - modeling, rigging,  animation,  simulation,	rendering,  com-
     positing, motion tracking, and video editing.

     Use Blender to create 3D images and animations, films and commercials, con-
     tent for games, architectural and industrial visualizations, and scientific
     visualizations.

     https://www.blender.org

OPTIONS
     Usage: blender [args ...] [file] [args ...]

   Render Options:
     -b or --background
	    Run in background (often used for UI-less rendering).

	    The audio device is disabled in background-mode by default
	    and can be re-enabled by passing in '-setaudio Default' afterwards.

     -a or --render-anim
	    Render frames from start to end (inclusive).

     -S or --scene <name>
	    Set the active scene <name> for rendering.

     -f or --render-frame <frame>
	    Render frame <frame> and save it.

	    * +<frame> start frame relative, -<frame> end frame relative.
	    * A comma separated list of frames can also be used (no spaces).
	    *  A  range  of frames can be expressed using '..' separator between
	    the first and last frames (inclusive).

     -s or --frame-start <frame>
	    Set start to frame <frame>, supports +/- for relative frames too.

     -e or --frame-end <frame>
	    Set end to frame <frame>, supports +/- for relative frames too.

     -j or --frame-jump <frames>
	    Set number of frames to step forward after each rendered frame.

     -o or --render-output <path>
	    Set the render path and file name.
	    Use '//' at the  start  of	the  path  to  render  relative  to  the
	    blend-file.

	    You  can  use path templating features such as '{blend_name}' in the
	    path.
	    See Blender's documentation on path templates for more details.

	    The '#' characters are replaced by the frame number, and used to de-
	    fine zero padding.

	    * 'animation_##_test.png' becomes 'animation_01_test.png'
	    * 'test-######.png' becomes 'test-000001.png'

	    When the filename does not contain '#', the suffix '####'  is  added
	    to the filename.

	    The frame number will be added at the end of the filename, eg:
	    # blender -b animation.blend -o //render_ -F PNG -x 1 -a
	    '//render_'  becomes  '//render_####',  writing  frames  as  '//ren-
	    der_0001.png'

     -E or --engine <engine>
	    Specify the render engine.
	    Use '-E help' to list available engines.

     -t or --threads <threads>
	    Use amount of <threads> for rendering and other operations
	    [1-1024], 0 to use the systems processor count.

   Cycles Render Options:
       Cycles add-on options must be specified following a double dash.

     --cycles-device <device>
	    Set the device used for rendering.
	    Valid options are: 'CPU' 'CUDA' 'OPTIX' 'HIP' 'ONEAPI' 'METAL'.

	    Append +CPU to a GPU device to render on both CPU and GPU.

	    Example:
	    # blender -b file.blend -f 20 -- --cycles-device OPTIX

     --cycles-print-stats
	    Log statistics about render memory and time usage.

   Format Options:
     -F or --render-format <format>
	    Set the render format.
	    Valid options are:
	    'TGA' 'RAWTGA' 'JPEG' 'IRIS' 'PNG' 'BMP' 'HDR' 'TIFF'.

	    Formats that can be compiled into Blender, not available on all sys-
	    tems:
	    'OPEN_EXR'	'OPEN_EXR_MULTILAYER'  'FFMPEG'  'CINEON'  'DPX'   'JP2'
	    'WEBP'.

     -x or --use-extension <bool>
	    Set option to add the file extension to the end of the file.

   Animation Playback Options:
     -a <options> <file(s)>
	    Instead of showing Blender's user interface, this runs Blender as an
	    animation player,
	    to	view  movies and image sequences rendered in Blender (ignored if
	    '-b' is set).

	    Playback Arguments:

	    -p <sx> <sy>
	      Open with lower left corner at <sx>, <sy>.
	    -m
	      Read from disk (Do not buffer).
	    -f <fps> <fps_base>
	      Specify FPS to start with.
	    -j <frame>
	      Set frame step to <frame>.
	    -s <frame>
	      Play from <frame>.
	    -e <frame>
	      Play until <frame>.
	    -c <cache_memory>
	      Amount of memory in megabytes to allow for caching  images  during
	    playback.
	      Zero disables (clamping to a fixed number of frames instead).

   Window Options:
     -w or --window-border
	    Force opening with borders, in a normal (non maximized) state.

     -M or --window-maximized
	    Force opening maximized.

     -W or --window-fullscreen
	    Force opening full-screen.

     -p or --window-geometry <sx> <sy> <w> <h>
	    Open  with	lower  left corner at <sx>, <sy> and width and height as
	    <w>, <h>.

     -con or --start-console
	    Start with the console window open (ignored if '-b' is  set),  (Win-
	    dows only).

     --no-native-pixels
	    Do	not use native pixel size, for high resolution displays (MacBook
	    'Retina').

     --no-window-frame
	    Disable all window decorations (Linux only).

     --no-window-focus
	    Open behind other windows and without taking focus.

   Python Options:
     -y or --enable-autoexec
	    Enable automatic Python script execution.

     -Y or --disable-autoexec
	    Disable automatic Python script execution (Python-drivers &  startup
	    scripts), (default).

     -P or --python <filepath>
	    Run the given Python script file.

     --python-text <name>
	    Run the given Python script text block.

     --python-expr <expression>
	    Run the given expression as a Python script.

     --python-console
	    Run Blender with an interactive console.

     --python-exit-code <code>
	    Set  the  exit-code  in  [0..255]  to  exit if a Python exception is
	    raised
	    (only for scripts executed from the command line), zero disables.

     --python-use-system-env
	    Allow Python to use system environment variables  such  as	'PYTHON-
	    PATH' and the user site-packages directory.

     --addons <addon(s)>
	    Comma separated list (no spaces) of add-ons to enable in addition to
	    any default add-ons.

   Network Options:
     --online-mode
	    Allow internet access, overriding the preference.

     --offline-mode
	    Disallow internet access, overriding the preference.

   Logging Options:
     --log <match>
	    Enable logging categories, taking a single comma separated argument.

	    --log "*": log everything
	    --log "event": logs every category starting with 'event'.
	    --log "render,cycles": log both render and cycles messages.
	    --log "*mesh*": log every category containing 'mesh' sub-string.
	    --log "*,^operator": log everything except operators, with '^prefix'
	    to exclude.

     --log-level <level>
	    Set the logging verbosity level.

	    fatal: Fatal errors only
	    error: Errors only
	    warning: Warnings
	    info: Information about devices, files, configuration, operations
	    debug: Verbose messages for developers
	    trace: Very verbose code execution tracing

     --log-show-memory
	    Show memory usage for each log message.

     --log-show-source
	    Show source file and function name in output.

     --log-show-backtrace
	    Show a back trace for each log message (debug builds only).

     --log-file <filepath>
	    Set a file to output the log to.

     --log-list-categories
	    List all available logging categories for '--log', and exit.

   Debug Options:
     -d or --debug
	    Turn debugging on.

	    * Enables memory error detection
	    * Disables mouse grab (to interact with a debugger in some cases)
	    * Keeps Python's 'sys.stdin' rather than setting it to None

     --debug-value <value>
	    Set debug value of <value> on startup.

     --debug-events
	    Enable debug messages for the event system.

     --debug-handlers
	    Enable debug messages for event handling.

     --debug-libmv
	    Enable debug messages from libmv library.

     --debug-memory
	    Enable fully guarded memory allocation and debugging.

     --debug-jobs
	    Enable time profiling for background jobs.

     --debug-python
	    Enable debug messages for Python.

     --debug-depsgraph
	    Enable all debug messages from dependency graph.

     --debug-depsgraph-eval
	    Enable debug messages from dependency graph related on evaluation.

     --debug-depsgraph-build
	    Enable  debug  messages  from dependency graph related on graph con-
	    struction.

     --debug-depsgraph-tag
	    Enable debug messages from dependency graph related on tagging.

     --debug-depsgraph-no-threads
	    Switch dependency graph to a single threaded evaluation.

     --debug-depsgraph-time
	    Enable debug messages from dependency graph related on timing.

     --debug-depsgraph-pretty
	    Enable colors for dependency graph debug messages.

     --debug-depsgraph-uid
	    Verify  validness  of  session-wide  identifiers  assigned	 to   ID
	    data-blocks.

     --debug-ghost
	    Enable debug messages for Ghost (Linux only).

     --debug-wintab
	    Enable debug messages for Wintab.

     --debug-gpu
	    Enable GPU debug context and information for OpenGL 4.3+.

     --debug-gpu-force-workarounds
	    Enable workarounds for typical GPU issues and disable all GPU exten-
	    sions.

     --debug-gpu-compile-shaders
	    Compile  all statically defined shaders to test platform compatibil-
	    ity.

     --debug-gpu-shader-debug-info
	    Enable shader debug info generation (Vulkan only).

     --debug-wm
	    Enable debug messages for the window manager, shows all operators in
	    search, shows keymap errors.

     --debug-all
	    Enable all debug messages.

     --debug-io
	    Enable debug messages for I/O.

     --debug-fpe
	    Enable floating-point exceptions.

     --debug-exit-on-error
	    Immediately exit when internal errors are detected.

     --debug-freestyle
	    Enable debug messages for Freestyle.

     --disable-crash-handler
	    Disable the crash handler.

     --disable-abort-handler
	    Disable the abort handler.

     --verbose <verbose>
	    Set the logging verbosity level for debug messages that support it.

     -q or --quiet
	    Suppress status printing (warnings & errors are still printed).

   GPU Options:
     --gpu-backend
	    Force to use a specific GPU backend. Valid options: 'opengl'.

     --gpu-vsync
	    Set the VSync.
	    Valid options are: 'on', 'off' & 'auto' for adaptive sync.

	    * The default settings depend on the GPU driver.
	    * Disabling VSync can be useful for testing performance.
	    * 'auto' is only supported by the OpenGL backend.

     --gpu-compilation-subprocesses
	    Override the Max Compilation Subprocesses setting (OpenGL only).

     --profile-gpu
	    Enable CPU & GPU performance profiling for GPU debug groups
	    (Outputs a profile.json file in the Trace Event Format to  the  cur-
	    rent directory)

   Misc Options:
     --open-last
	    Open  the  most  recently  opened blend file, instead of the default
	    startup file.

     --app-template <template>
	    Set the application template (matching the directory name), use 'de-
	    fault' for none.

     --factory-startup
	    Skip reading the 'startup.blend' in the users home directory.

     --enable-event-simulate
	    Enable event simulation testing feature 'bpy.types.Window.event_sim-
	    ulate'.

     --env-system-datafiles
	    Set the BLENDER_SYSTEM_DATAFILES environment variable.

     --env-system-scripts
	    Set the BLENDER_SYSTEM_SCRIPTS environment variable.

     --env-system-extensions
	    Set the BLENDER_SYSTEM_EXTENSIONS environment variable.

     --env-system-python
	    Set the BLENDER_SYSTEM_PYTHON environment variable.

     -noaudio
	    Force sound system to None.

     -setaudio
	    Force sound system to a specific device.
	    'None' 'Default'  'SDL'  'OpenAL'  'CoreAudio'  'JACK'  'PulseAudio'
	    'WASAPI'.

     -c or --command <command>
	    Run a command which consumes all remaining arguments.
	    Use '-c help' to list all other commands.
	    Pass '--help' after the command to see its help text.

	    This implies '--background' mode.

     -h or --help
	    Print this help text and exit.

     /?
	    Print this help text and exit (Windows only).

     -r or --register
	    Register blend-file extension for current user, then exit (Windows &
	    Linux only).

     --register-allusers
	    Register  blend-file  extension  for all users, then exit (Windows &
	    Linux only).

     --unregister
	    Unregister blend-file extension for current user, then exit (Windows
	    & Linux only).

     --unregister-allusers
	    Unregister blend-file extension for all users, then exit (Windows  &
	    Linux only).

     --qos <level>
	    Set  the  Quality of Service (QoS) mode for hybrid CPU architectures
	    (Windows only).

	    default: Uses the default behavior of the OS.
	    high: Always makes use of performance cores.
	    eco: Schedules Blender threads exclusively to efficiency cores.

     -v or --version
	    Print Blender version and exit.

     --
	    End option processing, following arguments passed unchanged.  Access
	    via Python's 'sys.argv'.

   Other Options:
     --disable-depsgraph-on-file-load
	    Background	mode:  Do not systematically build and evaluate ViewLay-
	    ers' dependency graphs
	    when loading a blend-file in background mode ('-b' or '-c' options).

	    Scripts requiring evaluated data then need to explicitly ensure that
	    an evaluated depsgraph is available
	    (e.g. by calling 'depsgraph = context.evaluated_depsgraph_get()').

	    NOTE: this is a temporary option, in the future depsgraph will never
	    be
	    automatically generated on file load in background mode.

     --disable-liboverride-auto-resync
	    Do not perform library override automatic resync when loading a  new
	    blend-file.

	    NOTE: this is an alternative way to get the same effect as when set-
	    ting the
	    'No Override Auto Resync' User Preferences Debug option.

     --debug-ffmpeg
	    Enable debug messages from FFmpeg video input and output.

     --debug-cycles
	    Enable debug messages from Cycles.

   Argument Parsing:
	Arguments must be separated by white space, eg:
       # blender -ba test.blend
       ...will exit since '-ba' is an unknown argument.

   Argument Order:
	Arguments are executed in the order they are given. eg:
       # blender --background test.blend --render-frame 1 --render-output "/tmp"
       ...will	not  render  to '/tmp' because '--render-frame 1' renders before
     the output path is set.
       # blender --background --render-output /tmp test.blend --render-frame 1
       ...will not render to '/tmp' because loading  the  blend-file  overwrites
     the render output that was set.
       # blender --background test.blend --render-output /tmp --render-frame 1
       ...works as expected.

ENVIRONMENT VARIABLES
       $BLENDER_USER_RESOURCES	Replace default directory of all user files.
				Other  'BLENDER_USER_*'  variables override when
     set.
       $BLENDER_USER_CONFIG	Directory for user configuration files.
       $BLENDER_USER_SCRIPTS	Directory for user scripts.
       $BLENDER_USER_EXTENSIONS Directory for user extensions.
       $BLENDER_USER_DATAFILES	Directory for user data files  (icons,	transla-
     tions, ..).
       $BLENDER_SYSTEM_RESOURCES   Replace  default directory of all bundled re-
     source files.
       $BLENDER_SYSTEM_SCRIPTS	  Directories to add extra scripts.
       $BLENDER_SYSTEM_EXTENSIONS Directory for system extensions repository.
       $BLENDER_SYSTEM_DATAFILES  Directory to replace bundled datafiles.
       $BLENDER_SYSTEM_PYTHON	  Directory to replace bundled Python libraries.
       $BLENDER_CUSTOM_SPLASH	  Full path to an image that replaces the splash
     screen.
       $BLENDER_CUSTOM_SPLASH_BANNER Full path to an image  to	overlay  on  the
     splash screen.
       $BLENDER_OCIO		  Path to override the OpenColorIO configuration
     file.
				  If not set, the 'OCIO' environment variable is
     used.
       $TMPDIR			  Store temporary files here (UNIX Systems).
				  The  path must reference an existing directory
     or it will be ignored.

SEE ALSO
     luxrender(1)

AUTHORS
     This manpage was written for a Debian GNU/Linux  system  by  Daniel  Mester
     <mester@uni-bremen.de>   and   updated  by  Cyril	Brulebois  <cyril.brule-
     bois@enst-bretagne.fr> and Dan Eicher <dan@trollwerks.org>.

Blender 5.0.1			  June 12, 2026 		      BLENDER(1)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=blender&sektion=1&manpath=FreeBSD+Ports+15.1.quarterly>

home | help