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cal3d_converter(1)	     General Commands Manual	      cal3d_converter(1)

NAME
     cal3d_converter  -  convert  cal3d  files from / to binary and XML (version
     0.12.0)

SYNOPSIS
     cal3d_converter source destination

DESCRIPTION
     A source or destination cal3d file is either a skeleton (.xsf or  .csf),  a
     mesh  (.xmf  or  .cmf),  an animation (.xaf or .caf) or a material (.xrf or
     .crf). The files with an extension starting with  an  x  denote  XML  files
     (.xsf,  .xmf,  .xaf, xrf) and the files with an extension starting with a c
     denot binary files (.csf, .cmf, .caf, .crf).

     If the source is a file of a given type, the destination is expected to  be
     a file of the same type.

EXAMPLES
     cal3d_converter skeleton.csf skeleton.xsf
	    Convert  the  skeleton.csf	skeleton  file from binary format to XML
	    format.

AUTHORS
     Loic Dachary <loic@gnu.org>

				      local		      cal3d_converter(1)

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