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d_textbox_proc(3)		 Allegro manual 	       d_textbox_proc(3)

NAME
     d_textbox_proc  -	Dialog procedure implementing a text box object. Allegro
     game programming library.

SYNOPSIS
     #include <allegro.h>

     int d_textbox_proc(int msg, DIALOG *d, int c);

DESCRIPTION
     A text box object. The dp field points to the text which is to be displayed
     in the box. If the text is long, there will be a vertical scrollbar on  the
     right hand side of the object which can be used to scroll through the text.
     The  default is to print the text with word wrapping, but if the D_SELECTED
     flag is set, the text will be printed with character wrapping. The d1 field
     is used internally to store the number of lines of text, and d2 is used  to
     store how far it has scrolled through the text.

SEE ALSO
     exgui(3)

Allegro 			  version 4.4.3 	       d_textbox_proc(3)

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