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destroy_font(3) 		 Allegro manual 		 destroy_font(3)

NAME
     destroy_font  -  Frees  the  memory being used by a font structure. Allegro
     game programming library.

SYNOPSIS
     #include <allegro.h>

     void destroy_font(FONT *f);

DESCRIPTION
     Frees the memory being used by a font structure. Don't use this on the  de-
     fault  global  Allegro  font or any text routines using it could crash. You
     should use this only on fonts you have loaded manually after you  are  done
     with them, to prevent memory leaks in your program.

SEE ALSO
     load_datafile_object(3), load_font(3), exfont(3)

Allegro 			  version 4.4.3 		 destroy_font(3)

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