Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
destroy_sample(3)		 Allegro manual 	       destroy_sample(3)

NAME
     destroy_sample - Destroys a sample structure when you are done with it. Al-
     legro game programming library.

SYNOPSIS
     #include <allegro.h>

     void destroy_sample(SAMPLE *spl);

DESCRIPTION
     Destroys  a  sample structure when you are done with it. It is safe to call
     this even when the sample might be playing, because it checks and will kill
     it off if it is active. Use this to avoid memory leaks in your program.

SEE ALSO
     load_sample(3), exsample(3)

Allegro 			  version 4.4.3 	       destroy_sample(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=destroy_sample&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help