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destroy_scene(3)		 Allegro manual 		destroy_scene(3)

NAME
     destroy_scene  -  Deallocates the memory used by a scene. Allegro game pro-
     gramming library.

SYNOPSIS
     #include <allegro.h>

     void destroy_scene();

DESCRIPTION
     Deallocate memory previously allocated by create_scene. Use this  to  avoid
     memory leaks in your program.

SEE ALSO
     create_scene(3),	scene_polygon3d(3),   clear_scene(3),	render_scene(3),
     scene_gap(3), exscn3d(3)

Allegro 			  version 4.4.3 		destroy_scene(3)

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