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do_arc(3)			 Allegro manual 		       do_arc(3)

NAME
     do_arc - Calculates all the points in a circular arc. Allegro game program-
     ming library.

SYNOPSIS
     #include <allegro.h>

     void  do_arc(BITMAP  *bmp,  int x, int y, fixed a1, fixed a2, int r, int d,
     void (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION
     Calculates all the points in a circular arc around point (x, y) with radius
     r, calling the supplied function for each one. This will be passed  a  copy
     of  the bmp parameter, the x and y position, and a copy of the d parameter,
     so it is suitable for use with putpixel(). The arc will be  plotted  in  an
     anticlockwise  direction  starting  from  the  angle  a1 and ending when it
     reaches a2. These values are specified in 16.16 fixed  point  format,  with
     256 equal to a full circle, 64 a right angle, etc.  Zero is to the right of
     the  centre point, and larger values rotate anticlockwise from there. Exam-
     ple:

	void draw_explosion_ring(BITMAP *bmp, int x, int y, int d)
	{
	   ...
	}
	   do_arc(screen, SCREEN_W/2, SCREEN_H/2,
	       itofix(-21), itofix(43), 50, flame_color,
	       draw_explosion_ring);

SEE ALSO
     do_circle(3), do_ellipse(3), do_line(3), arc(3)

Allegro 			  version 4.4.3 		       do_arc(3)

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