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draw_rle_sprite(3)		 Allegro manual 	      draw_rle_sprite(3)

NAME
     draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

DESCRIPTION
     Draws an RLE sprite onto a bitmap at the specified position. Example:

	RLE_SPRITE *rle_sprite;
	...
	draw_rle_sprite(screen, rle_sprite, 100, 100);

SEE ALSO
     get_rle_sprite(3), 	draw_sprite(3), 	draw_compiled_sprite(3),
     draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)

Allegro 			  version 4.4.3 	      draw_rle_sprite(3)

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