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exdbuf(3)			 Allegro manual 		       exdbuf(3)

NAME
     exdbuf  -	How  to use double buffering to avoid flicker. Allegro game pro-
     gramming library.

SYNOPSIS
     #include <allegro.h>

     Example exdbuf

DESCRIPTION
     This program demonstrates the use of double buffering.  It moves  a  circle
     across the screen, first just erasing and redrawing directly to the screen,
     then with a double buffer.

SEE ALSO
     BITMAP(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), acquire_screen(3), al-
     legro_error(3),   allegro_init(3),   allegro_message(3),  blit(3),  circle-
     fill(3),  clear_keybuf(3),   clear_to_color(3),   create_bitmap(3),   desk-
     top_palette(3),   destroy_bitmap(3),   font(3),   install_keyboard(3),  in-
     stall_timer(3),   keypressed(3),	makecol(3),    release_screen(3),    re-
     trace_count(3),	   screen(3),	   set_gfx_mode(3),	 set_palette(3),
     textprintf_ex(3)

Allegro 			  version 4.4.3 		       exdbuf(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=exdbuf&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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