Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
exflame(3)			 Allegro manual 		      exflame(3)

NAME
     exflame  - How to write directly to video memory improving performance. Al-
     legro game programming library.

SYNOPSIS
     #include <allegro.h>

     Example exflame

DESCRIPTION
     This program demonstrates how to write directly to video memory.  It imple-
     ments a simple fire effect, first by  calling  getpixel()	and  putpixel(),
     then by accessing video memory directly a byte at a time, and finally using
     block memory copy operations.

SEE ALSO
     END_OF_MAIN(3),  PALETTE(3),  SCREEN_H(3),  SCREEN_W(3), acquire_screen(3),
     allegro_error(3),	allegro_init(3),  allegro_message(3),  bmp_read_line(3),
     bmp_unwrite_line(3),   bmp_write_line(3),	clear_keybuf(3),  font(3),  get-
     pixel(3), install_keyboard(3),  keypressed(3),  line(3),  makecol(3),  put-
     pixel(3),	  release_screen(3),	rest(3),   screen(3),	set_gfx_mode(3),
     set_palette(3), textout_ex(3)

Allegro 			  version 4.4.3 		      exflame(3)

Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=exflame&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

home | help