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exgui(3)			 Allegro manual 			exgui(3)

NAME
     exgui - Using the GUI routines. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     Example exgui

DESCRIPTION
     This program demonstrates how to use the GUI routines. From the simple dia-
     log  controls  that  display  a  text  or a bitmap to more complex multiple
     choice selection lists, Allegro provides a  framework  which  can	be  cus-
     tomised to suit your needs.

SEE ALSO
     DATAFILE(3),  DIALOG(3), END_OF_MAIN(3), MENU(3), active_menu(3), alert(3),
     allegro_error(3),	allegro_init(3),  allegro_message(3),  d_bitmap_proc(3),
     d_box_proc(3),    d_button_proc(3),    d_check_proc(3),	d_clear_proc(3),
     d_ctext_proc(3),	d_edit_proc(3),   d_icon_proc(3),    d_keyboard_proc(3),
     d_list_proc(3),	 d_menu_proc(3),    d_radio_proc(3),	d_rtext_proc(3),
     d_shadow_box_proc(3),	  d_slider_proc(3),	    d_text_list_proc(3),
     d_text_proc(3),	 d_textbox_proc(3),    d_yield_proc(3),    do_dialog(3),
     gui_bg_color(3), gui_fg_color(3), gui_mg_color(3), install_keyboard(3), in-
     stall_mouse(3), install_timer(3), key(3), load_datafile(3), makecol(3), po-
     sition_dialog(3),	replace_filename(3),   screen(3),   set_dialog_color(3),
     set_gfx_mode(3),  set_palette(3),	unload_datafile(3),  ustrtok(3),  ustrz-
     cat(3), ustrzcpy(3), uszprintf(3)

Allegro 			  version 4.4.3 			exgui(3)

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<https://man.freebsd.org/cgi/man.cgi?query=exgui&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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