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exstream(3)			 Allegro manual 		     exstream(3)

NAME
     exstream - Playing audio streams. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     Example exstream

DESCRIPTION
     This  program shows how to use the audio stream functions to transfer large
     blocks of sample data to the sound card. In this case, the sample	data  is
     generated	during	runtime, and the resulting sound reminds of a car engine
     when you are accelerating.

SEE ALSO
     AUDIOSTREAM(3), END_OF_MAIN(3), SCREEN_H(3), SCREEN_W(3), allegro_error(3),
     allegro_init(3), allegro_message(3), clear_to_color(3), desktop_palette(3),
     font(3),	free_audio_stream_buffer(3),   get_audio_stream_buffer(3),   in-
     stall_keyboard(3),   install_sound(3),   install_timer(3),   keypressed(3),
     makecol(3),   play_audio_stream(3),   readkey(3),	  screen(3),	set_dis-
     play_switch_mode(3), set_gfx_mode(3), set_palette(3), stop_audio_stream(3),
     textprintf_centre_ex(3), voice_start(3), voice_stop(3)

Allegro 			  version 4.4.3 		     exstream(3)

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<https://man.freebsd.org/cgi/man.cgi?query=exstream&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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