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fade_out_range(3)		 Allegro manual 	       fade_out_range(3)

NAME
     fade_out_range  -	Gradually  fades a part of the palette to black. Allegro
     game programming library.

SYNOPSIS
     #include <allegro.h>

     void fade_out_range(int speed, int from, int to);

DESCRIPTION
     Gradually fades a part of the palette from the current palette to	a  black
     screen.  The  speed  is from 1 (the slowest) up to 64 (instantaneous). This
     routine only affects colors between from and to (inclusive: pass 0 and  255
     to fade the entire palette).

     Note  that  this function will block your game while the fade is in effect,
     and it won't work right visually if you are not in an  8  bit  color  depth
     resolution.

SEE ALSO
     fade_out(3)

Allegro 			  version 4.4.3 	       fade_out_range(3)

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