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FLARE(6)			  Games Manual				FLARE(6)

NAME
     flare - action role-playing engine

SYNOPSIS
     flare [options]

DESCRIPTION
     FLARE  (short for Free Libre Action Roleplaying Engine) is a single-player,
     2D-isometric action role-playing engine. It uses simple file formats  (INI-
     style  config  files)  for most of the game data, allowing anyone to easily
     modify game contents.

OPTIONS
     --help Prints a description of command line flags.

     --version
	    Prints the release version.

     --data-path=path
	    Specifies an exact path to look for mod data.

     --debug-event
	    Prints verbose hardware input information.

     --renderer=renderer
	    Specifies the rendering backend to use. The  default  is  'sdl_hard-
	    ware'. Also available is 'sdl', which is a software-based renderer.

     --no-audio
	    Disables sound effects and music.

     --mods=mod,...
	    Starts the game with only these mods enabled.

     --load-slot=slot
	    Loads a save slot by numerical index.

     --load-script=script
	    Execute's  a  script  upon	loading a saved game. The script path is
	    mod-relative.

FILES
     The engine settings and key bindings are stored in

     $XDG_CONFIG_HOME/flare/

     $HOME/.config/flare/

     The game data is stored in

     $XDG_DATA_HOME/flare/

     $HOME/.local/share/flare/

AVAILABILITY
     For more information about the FLARE engine, visit http://flarerpg.org

				  November 2014 			FLARE(6)

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<https://man.freebsd.org/cgi/man.cgi?query=flare&sektion=6&manpath=FreeBSD+Ports+15.1.quarterly>

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