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GLCOLORMATERIAL()					       GLCOLORMATERIAL()

NAME
     glColorMaterial - cause a material color to track the current color

C SPECIFICATION
     void glColorMaterial( GLenum face,
			   GLenum mode )

PARAMETERS
     face  Specifies  whether front, back, or both front and back material para-
	   meters should track the current color.  Accepted values are GL_FRONT,
	   GL_BACK,   and   GL_FRONT_AND_BACK.	   The	  initial    value    is
	   GL_FRONT_AND_BACK.

     mode  Specifies  which  of  several  material  parameters track the current
	   color.  Accepted  values  are  GL_EMISSION,	GL_AMBIENT,  GL_DIFFUSE,
	   GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE.  The initial value is GL_AM-
	   BIENT_AND_DIFFUSE.

DESCRIPTION
     glColorMaterial  specifies  which	material  parameters  track  the current
     color.  When GL_COLOR_MATERIAL is enabled, the material parameter or  para-
     meters  specified	by mode, of the material or materials specified by face,
     track the current color at all times.

     To enable and disable GL_COLOR_MATERIAL, call glEnable and  glDisable  with
     argument GL_COLOR_MATERIAL.  GL_COLOR_MATERIAL is initially disabled.

NOTES
     glColorMaterial makes it possible to change a subset of material parameters
     for each vertex using only the glColor command, without calling glMaterial.
     If  only  such  a	subset of parameters is to be specified for each vertex,
     calling glColorMaterial is preferable to calling glMaterial.

     Call glColorMaterial before enabling GL_COLOR_MATERIAL.

     Calling glDrawElements may leave the current color indeterminate.	 If  gl-
     ColorMaterial  is	enabled  while	the  current color is indeterminate, the
     lighting material state specified by face and mode is also indeterminate.

     If the GL version is 1.1 or  greater,  and  GL_COLOR_MATERIAL  is	enabled,
     evaluated	color  values  affect the results of the lighting equation as if
     the current color were being modified, but no change is made to the  track-
     ing lighting parameter of the current color.

ERRORS
     GL_INVALID_ENUM is generated if face or mode is not an accepted value.

     GL_INVALID_OPERATION  is  generated  if glColorMaterial is executed between
     the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glIsEnabled with argument GL_COLOR_MATERIAL
     glGet with argument GL_COLOR_MATERIAL_PARAMETER
     glGet with argument GL_COLOR_MATERIAL_FACE

SEE ALSO
     glColor, glColorPointer, glDrawElements, glEnable,  glLight,  glLightModel,
     glMaterial

							       GLCOLORMATERIAL()

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