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GLCULLFACE()							    GLCULLFACE()

NAME
     glCullFace - specify whether front- or back-facing facets can be culled

C SPECIFICATION
     void glCullFace( GLenum mode )

PARAMETERS
     mode  Specifies  whether  front-  or  back-facing facets are candidates for
	   culling.  Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK
	   are accepted.  The initial value is GL_BACK.

DESCRIPTION
     glCullFace specifies whether front- or back-facing facets	are  culled  (as
     specified	by  mode)  when  facet culling is enabled. Facet culling is ini-
     tially disabled.  To enable and disable facet culling,  call  the	glEnable
     and glDisable commands with the argument GL_CULL_FACE.  Facets include tri-
     angles, quadrilaterals, polygons, and rectangles.

     glFrontFace  specifies  which  of the clockwise and counterclockwise facets
     are front-facing and back-facing.	See glFrontFace.

NOTES
     If  mode is GL_FRONT_AND_BACK, no facets are drawn,  but  other  primitives
     such as points and lines are drawn.

ERRORS
     GL_INVALID_ENUM is generated if mode is not an accepted value.

     GL_INVALID_OPERATION is generated if glCullFace is executed between the ex-
     ecution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glIsEnabled with argument GL_CULL_FACE
     glGet with argument GL_CULL_FACE_MODE

SEE ALSO
     glEnable, glFrontFace

								    GLCULLFACE()

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