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GLINDEXMASK()							   GLINDEXMASK()

NAME
     glIndexMask  -  control  the  writing of individual bits in the color index
     buffers

C SPECIFICATION
     void glIndexMask( GLuint mask )

     delim $$

PARAMETERS
     mask  Specifies a bit mask to enable and disable the writing of  individual
	   bits in the color index buffers.  Initially, the mask is all 1's.

DESCRIPTION
     glIndexMask  controls  the  writing  of  individual bits in the color index
     buffers.  The least significant $n$ bits of mask, where $n$ is  the  number
     of  bits  in a color index buffer, specify a mask.  Where a 1 (one) appears
     in the mask, it's possible to write to the corresponding bit in  the  color
     index buffer (or buffers).  Where a 0 (zero) appears, the corresponding bit
     is write-protected.

     This mask is used only in color index mode, and it affects only the buffers
     currently selected for writing (see glDrawBuffer).  Initially, all bits are
     enabled for writing.

ERRORS
     GL_INVALID_OPERATION  is  generated  if glIndexMask is executed between the
     execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGet with argument GL_INDEX_WRITEMASK

SEE ALSO
     glColorMask, glDepthMask, glDrawBuffer, glIndex, glIndexPointer, glStencil-
     Mask

								   GLINDEXMASK()

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