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GLPOLYGONMODE() 						 GLPOLYGONMODE()

NAME
     glPolygonMode - select a polygon rasterization mode

C SPECIFICATION
     void glPolygonMode( GLenum face,
			 GLenum mode )

PARAMETERS
     face  Specifies  the  polygons  that mode applies to.  Must be GL_FRONT for
	   front-facing  polygons,  GL_BACK   for   back-facing   polygons,   or
	   GL_FRONT_AND_BACK for front- and back-facing polygons.

     mode  Specifies  how  polygons  will  be  rasterized.   Accepted values are
	   GL_POINT, GL_LINE, and GL_FILL.  The initial  value	is  GL_FILL  for
	   both front- and back-facing polygons.

DESCRIPTION
     glPolygonMode  controls  the  interpretation of polygons for rasterization.
     face describes  which  polygons  mode  applies  to:  front-facing	polygons
     (GL_FRONT),  back-facing  polygons  (GL_BACK), or both (GL_FRONT_AND_BACK).
     The polygon mode affects only the final rasterization of polygons.  In par-
     ticular, a polygon's vertices are lit and the polygon is clipped and possi-
     bly culled before these modes are applied.

     Three modes are defined and can be specified in mode:

     GL_POINT	   Polygon vertices that are marked as the start of  a	boundary
		   edge   are	drawn  as  points.   Point  attributes	such  as
		   GL_POINT_SIZE and GL_POINT_SMOOTH control  the  rasterization
		   of  the  points.  Polygon rasterization attributes other than
		   GL_POLYGON_MODE have no effect.

     GL_LINE	   Boundary edges of the polygon are  drawn  as  line  segments.
		   They  are  treated  as connected line segments for line stip-
		   pling; the line stipple counter and pattern are not reset be-
		   tween segments (see glLineStipple).	Line attributes such  as
		   GL_LINE_WIDTH and GL_LINE_SMOOTH control the rasterization of
		   the	lines.	 Polygon  rasterization  attributes  other  than
		   GL_POLYGON_MODE have no effect.

     GL_FILL	   The interior of the polygon is  filled.   Polygon  attributes
		   such  as GL_POLYGON_STIPPLE and GL_POLYGON_SMOOTH control the
		   rasterization of the polygon.

EXAMPLES
     To draw a surface with filled back-facing polygons and outlined  front-fac-
     ing polygons, call glPolygonMode(GL_FRONT, GL_LINE);

NOTES
     Vertices  are  marked  as	boundary or nonboundary with an edge flag.  Edge
     flags are generated internally by the GL when it decomposes polygons;  they
     can be set explicitly using glEdgeFlag.

ERRORS
     GL_INVALID_ENUM  is  generated  if  either  face or mode is not an accepted
     value.

     GL_INVALID_OPERATION is generated if glPolygonMode is executed between  the
     execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGet with argument GL_POLYGON_MODE

SEE ALSO
     glBegin,  glEdgeFlag,  glLineStipple,  glLineWidth, glPointSize, glPolygon-
     Stipple

								 GLPOLYGONMODE()

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