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GLSTENCILMASK() 						 GLSTENCILMASK()

NAME
     glStencilMask  -  control	the  writing  of  individual bits in the stencil
     planes

C SPECIFICATION
     void glStencilMask( GLuint mask )

     delim $$

PARAMETERS
     mask  Specifies a bit mask to enable and disable writing of individual bits
	   in the stencil planes.  Initially, the mask is all 1's.

DESCRIPTION
     glStencilMask controls the  writing  of  individual  bits	in  the  stencil
     planes.  The least significant $n$ bits of mask, where $n$ is the number of
     bits in the stencil buffer, specify a mask.  Where a 1 appears in the mask,
     it's  possible  to  write	to  the corresponding bit in the stencil buffer.
     Where a 0 appears, the corresponding bit  is  write-protected.   Initially,
     all bits are enabled for writing.

ERRORS
     GL_INVALID_OPERATION  is generated if glStencilMask is executed between the
     execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGet with argument GL_STENCIL_WRITEMASK
     glGet with argument GL_STENCIL_BITS

SEE ALSO
     glColorMask, glDepthMask, glIndexMask, glStencilFunc, glStencilOp

								 GLSTENCILMASK()

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