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gl_copyscreen(3)	       Svgalib User Manual		gl_copyscreen(3)

NAME
     gl_copyscreen - copy the screen contents of contexts

SYNOPSIS
     #include <vgagl.h>

     void gl_copyscreen(GraphicsContext *gc);

DESCRIPTION
     Copy  the	current graphics context contents (screen data) to the specified
     graphics context (the physical screen, for example). Contexts  are  assumed
     to be identical in size.

SEE ALSO
     svgalib(7),  vgagl(7),  svgalib.conf(5), threedkit(7), testgl(1), plane(1),
     wrapdemo(1), currentcontext(3),  gl_allocatecontext(3),  gl_clearscreen(3),
     gl_copybox(3),  gl_copyboxfromcontext(3),	gl_copyboxtocontext(3), gl_fill-
     box(3), gl_getbox(3), gl_putbox(3).

AUTHOR
     This manual page was  edited  by  Michael	Weller	<eowmob@exp-math.uni-es-
     sen.de>. The exact source of the referenced demo as well as of the original
     documentation is unknown.

     It  is  very  likely  that both are at least to some extent are due to Harm
     Hanemaayer <H.Hanemaayer@inter.nl.net>.

     Occasionally this might be wrong. I hereby asked to be excused by the orig-
     inal author and will happily accept any additions or  corrections	to  this
     first version of the svgalib manual.

Svgalib (>= 1.2.11)		   2 Aug 1997			gl_copyscreen(3)

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<https://man.freebsd.org/cgi/man.cgi?query=gl_copyscreen&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>

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