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gl_setcontextvgavirtual(3)     Svgalib User Manual    gl_setcontextvgavirtual(3)

NAME
     gl_setcontextvgavirtual - set the context to a virtual mode

SYNOPSIS
     #include <vgagl.h>

     int gl_setcontextvgavirtual(int mode);

DESCRIPTION
     Allocate  a  virtual screen in system memory identical to the graphics mode
     (as defined in vga_setmode(3)), and make that the current graphics context.

     The function returns 0 for success and non-zero if the  mode  is  not  sup-
     ported by the hardware.

     The  only	thing  you  can do with a planar (mode X-like) 256 color mode is
     aligned gl_putbox, and use it as a target for gl_copyscreen.

SEE ALSO
     svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), currentcon-
     text(3), gl_allocatecontext(3), gl_copyboxfromcontext(3),	gl_copyboxtocon-
     text(3),  gl_copyscreen(3), gl_freecontext(3), gl_getcontext(3), gl_setcon-
     text(3),  gl_setcontextheight(3),	gl_setcontextvga(3),   gl_setcontextvir-
     tual(3), gl_setcontextwidth(3).

AUTHOR
     This  manual  page  was  edited  by Michael Weller <eowmob@exp-math.uni-es-
     sen.de>. The exact source of the referenced demo as well as of the original
     documentation is unknown.

     It is very likely that both are at least to some extent  are  due	to  Harm
     Hanemaayer <H.Hanemaayer@inter.nl.net>.

     Occasionally this might be wrong. I hereby asked to be excused by the orig-
     inal  author  and	will happily accept any additions or corrections to this
     first version of the svgalib manual.

Svgalib (>= 1.2.11)		   2 Aug 1997	      gl_setcontextvgavirtual(3)

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