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glutCreateWindow(3GLUT) 	      GLUT		 glutCreateWindow(3GLUT)

NAME
     glutCreateWindow - creates a top-level window.

SYNTAX
     int glutCreateWindow(char *name);

ARGUMENTS
     name      ASCII character string for use as window name.

DESCRIPTION
     glutCreateWindow  creates	a top-level window. The name will be provided to
     the window system as the window's name. The intent is that the window  sys-
     tem will label the window with the name.

     Implicitly, the current window is set to the newly created window.

     Each  created  window has a unique associated OpenGL context. State changes
     to a window's associated OpenGL context can be done immediately  after  the
     window is created.

     The display state of a window is initially for the window to be shown.  But
     the window's display state is not actually acted upon until glutMainLoop is
     entered.  This  means  until glutMainLoop is called, rendering to a created
     window is ineffective because the window can not yet be displayed.

     The value returned is a unique small integer  identifier  for  the  window.
     The  range  of  allocated identifiers starts at one. This window identifier
     can be used when calling glutSetWindow.

X IMPLEMENTATION NOTES
     The proper X Inter-Client Communication  Conventions  Manual  (ICCCM)  top-
     level  properties	are  established. The WM_COMMAND property that lists the
     command line used to invoke the GLUT program is only  established	for  the
     first window created.

SEE ALSO
     glutCreateSubWindow, glutCreateMenu, glutDestroyWindow

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7		 glutCreateWindow(3GLUT)

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