glutSolidTeapot(3GLUT) GLUT glutSolidTeapot(3GLUT) NAME glutSolidTeapot, glutWireTeapot - render a solid or wireframe teapot re- spectively. SYNTAX void glutSolidTeapot(GLdouble size); void glutWireTeapot(GLdouble size); ARGUMENTS size Relative size of the teapot. DESCRIPTION glutSolidTeapot and glutWireTeapot render a solid or wireframe teapot re- spectively. Both surface normals and texture coordinates for the teapot are generated. The teapot is generated with OpenGL evaluators. BUGS The teapot is greatly over-tesselated; it renders way too slow. OpenGL's default glFrontFace state assumes that front facing polygons (for the purpose of face culling) have vertices that wind counter clockwise when projected into window space. This teapot is rendered with its front facing polygon vertices winding clockwise. For OpenGL's default back face culling to work, you should use: glFrontFace(GL_CW); glutSolidTeapot(size); glFrontFace(GL_CCW); Both these bugs reflect issues in the original aux toolkit's teapot render- ing routines (GLUT used the same teapot rendering routine). SEE ALSO glutSolidSphere, glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDo- decahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron AUTHOR Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutSolidTeapot(3GLUT)
NAME | SYNTAX | ARGUMENTS | DESCRIPTION | BUGS | SEE ALSO | AUTHOR
Want to link to this manual page? Use this URL:
<https://man.freebsd.org/cgi/man.cgi?query=glutSolidTeapot&sektion=3&manpath=FreeBSD+Ports+15.1.quarterly>
