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glutWarpPointer(3GLUT)		      GLUT		  glutWarpPointer(3GLUT)

NAME
     glutWarpPointer warps the pointer's location.

SYNTAX
     void glutWarpPointer(int x, int y);

ARGUMENTS
     x	       X offset relative to the current window's origin (upper left).

     y	       Y offset relative to the current window's origin (upper left).

DESCRIPTION
     glutWarpPointer  warps  the window system's pointer to a new location rela-
     tive to the origin of the current window.	The new location will be  offset
     x pixels on the X axis and y pixels on the Y axis.  These parameters may be
     negative.	The warp is done immediately.

     If  the  pointer  would be warped outside the screen's frame buffer region,
     the location will be clamped to the nearest screen edge.  The window system
     is allowed to further constrain the pointer's location in window system de-
     pendent ways.

     The following is good advice that applies to  glutWarpPointer:  ``There  is
     seldom any reason for calling this function. The pointer should normally be
     left to the user.'' (from Xlib's XWarpPointer man page.)

SEE ALSO
     glutMouseFunc, glutMotionFunc

AUTHOR
     Mark J. Kilgard (mjk@nvidia.com)

GLUT				       3.7		  glutWarpPointer(3GLUT)

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