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gui_menu_draw_menu(3)		 Allegro manual 	   gui_menu_draw_menu(3)

NAME
     gui_menu_draw_menu,  gui_menu_draw_menu_item  - Hooks to modify the appear-
     ance of menus. Allegro game programming library.

SYNOPSIS
     #include <allegro.h>

     extern void (*gui_menu_draw_menu)(int x, int y, int w, int h);

     extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w,

     int h, int bar, int sel);

DESCRIPTION
     If set, these functions will be called whenever a menu needs to  be  drawn,
     so you can change how menus look.

     gui_menu_draw_menu() is passed the position and size of the menu. It should
     draw the background of the menu onto screen.

     gui_menu_draw_menu_item()	is  called once for each menu item that is to be
     drawn. bar will be set if the item is part of a top-level	horizontal  menu
     bar,  and sel will be set if the menu item is selected. It should also draw
     onto screen.

SEE ALSO
Allegro 			  version 4.4.3 	   gui_menu_draw_menu(3)

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